Here is a list of all class members with links to the classes they belong to:
- m -
- mAccelF : Actor
- mAccelF_PreIce : Boss
- mAccelY : Actor
- mAccelY_PreIce : Boss
- mAction : PlayerBase
- mActionSubTimer : PlayerBase
- mActionTimer : PlayerBase
- mActiveList : ActorBgCollisionMgr, ActorCollisionCheckMgr
- mActiveListNode : BgCollision
- mActor : BasicBgCollisionCheck
- mActorCreateID : ActorMgr
- mActorCreateImmediately : ActorMgr
- mActorCreateInfo : Profile
- mActorDeleteHeap : ActorMgr
- mActorDrawDone : ActorMgr
- mActorFinalUpdate : ActorMgr
- mActorHeap : ActorBase
- mActorProfile : ActorBase
- mActorPtrArray : ActorPtrCache
- mActorPtrCache : ActorMgr
- mActorType : Actor
- mActorUniqueID : ActorBase, ActorBgCollisionCheckResult
- mActorUnitHeap : ActorMgr
- mActPlayerInfo : PlayerMgr
- mAddBgSpeedF : PlayerBase
- mAddSpeedF : Actor
- mAffectedArea : BgCollision
- magic : SaveData::Header
- mAglEnvBinary1 : LightMapMgr
- mAglEnvBinary2 : LightMapMgr
- main_slots : SaveData
- MainGame() : MainGame
- MainState : ActorBase
- mAirDriftSpeedF : PlayerBase
- mAirDriftSpeedFDecelStep : PlayerBase
- mAirDriftSpeedFStart : PlayerBase
- mAirWaterHitAngle : PlayerBase
- mAirWaterHitPos : PlayerBase
- make() : Scene::FaderInfo
- makeBgUnitCode() : BgUnitCode
- makeMask() : Bitfield< BitNum >
- makeParam() : IceInfo
- makeSpinJumpParam() : PlayerObject
- mAllBalloon : PlayerMgr
- mAllocator : Multi2D
- mAllowDrcTouchInAir : KuriboBase
- mAmbientLightTypeIndex : LightMapMgr
- mamefumiEffect() : Enemy
- mameFumiJumpSet() : Enemy
- mamefumiSE() : Enemy
- mAngle : Actor, ActorBgCollisionCheckResult, BgCollision, CourseSelectActor, LineMgr, ParentMovementMgr
- mAnglePrev : Actor, BgCollision
- mAngleY : CourseSelectActor
- mAnimation : AnimLayout< N >, PartsAnimLayout< N >
- mAnimBuffer : Multi2D
- mAnimeParam : BgTexMgr
- mAnimePlayType : PlayerBase
- mAnimeTex : BgTexMgr
- mAnimModel : Birikyu, DistantViewMgr, KinokoDrawKasa, KinokoLiftDraw, Koton, MechaKoopa
- mAnimModelA : KillerHoudai
- mAnimModelB : KillerHoudai
- mAnimModelC : KillerHoudai
- mAnimObj : ShaderParamAnimation, ShapeAnimation, SkeletalAnimation, TexturePatternAnimation, VisibilityAnimation
- mAnimResMap : Multi2D
- mAnm : PlayerModelBase
- mAnmFlag : PlayerModelBase
- mAnmRes : PlayerModelBase
- mAnyFileDevice : RootTask
- MapModel() : MapModel
- mArcEnd : ActorCircleBgCollision
- mArcEndPrev : ActorCircleBgCollision
- mArchiveRes : ResMgr::CourseArchiveResHolder, ResMgr::ResHolder
- mArcStart : ActorCircleBgCollision
- mArcStartPrev : ActorCircleBgCollision
- mAreaMinY : DistantViewMgr
- mAreaNo : Actor
- mArg : EnemyDeathInfo, RotShake
- MarioModel() : MarioModel
- mArray1 : CourseSelectCollisionCheckMgr
- mArray2 : CourseSelectCollisionCheckMgr
- Mask : Scene::FaderInfo
- mask : AreaData, Mii::Shader::SpecularParam
- mat_dl : ModelG3d::ShapeRenderInfo
- mat_location : ModelG3d::ShaderAssign
- mat_name : KinokoLiftResHIO
- mat_name_G : KinokoLiftResHIO
- material_index : ModelG3d::DrawInfo
- MaterialG3d() : MaterialG3d
- mAtkTimer : BrosBase
- mAtomicRenderObjCurrentIdx : CourseSelectParallelExecuter
- mAttacksPerformed : ActorCollisionCheck
- mAttacksReceived : ActorCollisionCheck
- mAttackTimer : Birikyu
- mAttentionLookat : Boss, PlayerBase
- mAttribute : Mii::Shader
- mAudioObj : Boss, PlayerBase
- mAudioObjSeqVar : Boss
- mAudioSystem : AudAudioComponents
- mAutoScrollMgr : BgScrollMgr
- mAwaType : ChibiYoshiAwaData
- max_fall_speed : EnemyDeathInfo::Arg
- max_run_speed_hi : PlayerSpeedHIO
- max_run_speed_lo : PlayerSpeedHIO
- max_run_speed_md : PlayerSpeedHIO
- maxFallSpeedSet() : PlayerBase
- mBalloonCheckAllFadeTimer : PlayerObject
- mBalloonChibiYoshiFlyAscendGravityTimer : PlayerObject
- mBalloonControllerConnectStatus : PlayerObject
- mBalloonHelpVoiceTimer : PlayerObject
- mBalloonID : Kuribo
- mBalloonItemID : BalloonMgr
- mBaseArcEnd : ActorCircleBgCollision
- mBaseArcStart : ActorCircleBgCollision
- mBaseCenterOffset : ActorCircleBgCollision, ActorEllipseBgCollision
- mBaseSakaAngle : PlayerBase
- mBaseSakaAnglePrev : PlayerBase
- mBaseSpeed : LineMgr
- mBaseStartPoint : PoleRopeBgCollision
- mBattleEdDemoState : BossDemo
- mBcListFoot : BgCollision
- mBcListHead : BgCollision
- mBcListWallL : BgCollision
- mBcListWallR : BgCollision
- mBcSensorFoot : PlayerBase
- mBcSensorFootDown : Kuribo
- mBcSensorHead : PlayerBase
- mBcSensorVine : PlayerObject
- mBcSensorWall : PlayerBase
- mBeginTime : CourseTimer
- mBehaviorType : Bomhei
- mBgAttr : PlayerBase
- mBgCheck : ActorBgCollisionCheck
- mBgCheckData : ActorBgCollisionCheck, ActorBgCollisionCheckResult, BasicRideLine, BgCollision
- mBgCheckDataPrev : ActorBgCollisionCheck
- mBgCheckEnemy : BrosBase
- mBgCheckObj : ActorCollision
- mBgCheckPlayer : PlayerBase
- mBgCheckResult : ActorBgCollisionCheck
- mBgCheckResultIdx : ActorBgCollisionCheck
- mBgCheckResultIdxPrev : ActorBgCollisionCheck
- mBgCheckResultPrev : ActorBgCollisionCheck
- mBgCollision : ObjBgCollisionCullCheck, UnitBgCollisionHolder
- mBgCollisionCheck : ActorBgHitCheckCallback
- mBgHitCheckCallback : ActorBgCollisionCheck
- mBgmAccentSign : InputMgr
- mBgmAccentSignCredit : InputMgr
- mBgmBeatTrg : InputMgr
- mBgmID : SndBgmMgr
- mBgmState : PlayerMgr
- mBgmTempo : InputMgr
- mBgPos : DistantViewMgr, DVCameraParam
- mBgPressIDBuffer : PlayerBase
- mBgRestored : ChikuwaBlockBase
- mBgSpeed : ActorBgCollisionCheck, ActorCollision, PlayerBase
- mBgSpeedPrev : ActorCollision, PlayerBase
- mBitArray : Bitfield< BitNum >
- mBlendModel : Bomhei, BrosBase, KuriboBase
- mBlendModelWing : PataKuribo
- mBlendRate_v0 : PlayerModel
- mBlendRate_v1 : PlayerModel
- mBlendRate_v2 : PlayerModel
- mBlendWeight : AnimExpDecayCalcRatio
- mBlock : CourseDataFile
- mBlockBuffer : ModelG3d
- mBlockBufferSize : ModelG3d
- mBlockEntryNum : CourseDataFile
- mBlockHitImmune : KuriboBase
- mBlockHitNotBoundable : BlockCoinBase
- mBlockMakeMiniWalkDist : InfoStats
- mBlockMakeWalkDist : InfoStats
- mBlockSize : CourseDataFile
- mBodyAnm : PlayerModelBase
- mBomHeiFlag : Bomhei
- mBone0Transform : BrosBase
- mBone11Transform : BrosBase
- mBone14Transform : BrosBase
- mBone4Transform : BrosBase
- mBone6Transform : BrosBase
- mBoneFlag : AnimExpDecayCalcRatio
- mBoneNumMax : AnimExpDecayCalcRatio
- mBoneRot : AnimExpDecayCalcRatio
- mBoneScale : AnimExpDecayCalcRatio
- mBoneTrans : AnimExpDecayCalcRatio
- mBonusCap : MarioModel
- mBonusCapType : MarioModel
- mBonusTime : CourseTimer
- mBossID : BossDemo
- mBound : AreaTask
- mBounding : ModelG3d
- mBoundingEnableFlag : ModelG3d
- mBoundingFlagArray : ModelG3d
- mBoxBgCollision : BlockCoinBase, KillerHoudai
- mBoxBgCollision_Ofs : BlockCoinBase
- mBoyoMgr : Birikyu, Bomhei, Boss, BrosBase, Koton, KuriboBase, MechaKoopa
- mBuffer : ModelG3d::BoundingFlagArray, ModelG3d, ShaderParamAnimation, ShapeAnimation, SkeletalAnimation, VisibilityAnimation
- mBumpDamageTimer : Actor
- mBumpDirection : Actor
- mButtonIdx1 : PaCursor
- mButtonIdx2 : PaCursor
- mButtonLayoutChanged : SaveMgr
- mButtonMgr : PaCursor
- mButtonState : PaCursor
- mCacheHeap : ChallengeResCacheMgr
- mCalcObj : LightMapMgr
- mCalcRatio : JointBlendModel, KuriboBase, PlayerModel
- mCallback : BasicBgCollisionCheck, Mii::Shader, RenderObjRenderMgr
- mCallbackFoot : BgCollision
- mCallbackHead : BgCollision
- mCallbackWall : BgCollision
- mCamera : BgTexMgr, CoinOrigin, DistantViewMgr, LayerMgr, LightMapMgr
- mCamera3D : Renderer
- mCameraAtOffset : DistantViewMgr
- mCameraBasePos : DistantViewMgr
- mCameraBoxPad : ObjBgCollisionCullCheck
- mCameraDRC : LightMapMgr
- mCameraFinalKoopa : Renderer
- mCameraParam : DistantViewMgr
- mCameraPos : DistantViewMgr
- mCameraPosOffset : DistantViewMgr
- mCannonDirection : Bomhei
- mCannonJumpFlag : PlayerMgr
- mCannonJumpSoundType : PlayerObject
- mCannonJumpStartPos : PlayerObject
- mCannonJumpTimer : PlayerMgr, PlayerObject
- mCapMode : MarioModel
- mCarryActorID : PlayerObject
- mCarryBaseOffset : CarryEnemy
- mCarryChangePosZ : CarryEnemy
- mCarryDirection : Actor
- mCarryFlag : Actor
- mCarryPlayerID : CarryEnemy
- mCarryPlayerNo : ActorBgCollisionPlayerCheck, CarryEnemy
- mCarryStateChanged : PlayerModelBase
- mCarryStep : PlayerObject
- mCarryStepLength : PlayerObject
- mCarryStepPrev : PlayerObject
- mCarryStepTimer : PlayerObject
- mCategory : BgCollision
- mCaveMaskDiameter : PlayerMask
- mCcPlayerRevSpeedF : PlayerBase
- mCcPlayerRevSpeedFScale : PlayerBase
- mCcPlayerRevSpeedFStart : PlayerBase
- mCenterOffset : Actor, ActorCircleBgCollision, ActorEllipseBgCollision, ObjBgCollisionCullCheck
- mCenterOffsetPrev : ActorCircleBgCollision, ActorEllipseBgCollision
- mChangeDemoStateParam : PlayerBase
- mChangeMgr : PlayerObject
- mChangePlayerNum : CourseSelectMgr
- mChangeStateJmpInf : PlayerBase
- mChangeStateParam : PlayerBase
- mChangeType : ChangeMgr
- mCharacter : PlayerBase
- mCharModel : ModelFFL
- mCharModelBuffer : ModelFFL
- mCharModelDesc : ModelFFL
- mCharModelSource : ModelFFL
- mCheckPoint : FieldGameData
- mCheckRevFlag : BgCollision
- mCheckRevFoot : BgCollision
- mCheckRevHead : BgCollision
- mCheckRevWall : BgCollision
- mCheckWaterNeeded : ActorCollision
- mChibiYoshiAwaData : Enemy
- mChibiYoshiAwaDataPtr : Actor
- mChibiYoshiAwaID : ChibiYoshiAwaData
- mChibiYoshiEatData : Birikyu, Bomhei, Koton, KuriboBase
- mChibiYoshiEatDataPtr : Actor
- mChildList : ActorBase
- mChildNode : ActorBase
- mClampFaceRotTimer : PlayerModel
- mClapNum : InfoStats
- mCoinAngle : CoinOrigin
- mCoinList : ActorBgCollisionMgr
- mCoinListNode : BgCollision
- mCoinMaxNum : PlayerMgr
- mCoinNum : FieldGameData, InfoStats
- mCoinsLeftToSpawn : Bomhei
- mCollider : ChikuwaBlockBase
- mColliderActiveAreaSize : ChangeBlockCoinBase
- mColliderActiveInfo : ChangeBlockCoinBase
- mCollisionCheck : Actor
- mCollisionCheck2 : Birikyu, Bomhei, BrosBase, Koton
- mCollisionCheck2_React : PlayerBase
- mCollisionCheck3_React : PlayerBase
- mCollisionCheck4_Attack : PlayerBase
- mCollisionCheck5_Attack : PlayerBase
- mCollisionCheckDrcTouch : Boss, KuriboBase
- mCollisionData : ActorCollisionCheck, CourseSelectCollisionCheck
- mCollisionMask : Actor, ActorCollisionCheck, BasicBgCollisionCheck, UnitBgCollisionHolder
- mColor : CommonWindow, Light, MiiModel
- mColorImage : CaptureRenderBuffer
- mColorTarget : CaptureRenderBuffer
- mColorTexture : CaptureRenderBuffer
- mColorType : PlayerModel
- mCombo : Enemy
- mComboCnt : Actor
- mCommonFileDevice : RootTask
- mCommonWindow : CommonWindowMgr
- mComponents : AudAudioMgr
- mConfigMgr : BgScrollMgr
- mContent : BlockCoinBase
- mControlBgmID : SndBgmMgr
- mController : PaCursor
- mControllerConnectionInfo : InputMgr
- mControllerLytPlayerNo : Actor
- mControllerParameter : RootTask
- mControllers : CommonWindow, CommonWindowMgr
- mControllersRegistered : InputMgr
- mControllerWrapper : AreaTask
- mCounter : AnimExpDecayCalcRatio, JointBlendModelCalcRatio
- mCourseArchiveRes : ResMgr
- mCourseBeatenType : MainGame
- mCourseExitType : MainGame
- mCourseNext : CourseInfo
- mCourseNow : CourseInfo
- mCourseOutList : PlayerDemoMgr
- mCourseOutPlayerNo : PlayerDemoMgr
- mCourseRestart : CourseTask
- mCreateBalloonFlag : PlayerMgr
- mCreateCallback : Scene
- mCreatedImmediately : ActorBase
- mCreateFlag : Actor, PlayerMgr
- mCreateIndex : ActorCreateIndexFindFunc
- mCreateIndexOverflow : ActorPtrCache
- mCreateList : ActorCollisionCheckMgr
- mCreateManage : ActorMgr
- mCreateNode : ActorCollisionCheck
- mCriticalSection : LayerMgr, Mii::ModelGpuInitializer
- mCull : DistantViewMgr
- mCullLimit : Actor
- mCurAnmIdx : JointBlendModel
- mCurrentAnim : MechaKoopa
- mCurrentControllerId : CommonWindow, CommonWindowMgr
- mCurrentEvent : EventMgr
- mCurrentSklAnimIndex : Bomhei
- mDaikei : ActorCollisionCheck
- mDamageBgTypeInfo : PlayerBase
- mDarkColorValue : PlayerModel
- mDarkTargetType : PlayerModel
- mDeathInfo : Enemy
- mDebugTexturePage : BgTexMgr
- mDefaultExpressionTimer : PlayerModelBase
- mDefaultOpaBufferIdx : Renderer
- mDefaultXluBufferIdx : Renderer
- mDeferredActorCreate : ActorMgr
- mDelegateData : GfxParameter
- mDelegateThread : SaveMgr
- mDeleteManage : ActorMgr
- mDeleteRequestFlag : ActorBase
- mDeleteTimer : Bomhei
- mDeltaScale : EnemyBoyoMgr
- mDemoAction : PlayerBase
- mDemoActionTimer : PlayerBase
- mDemoInBossMoveTarget : PlayerObject
- mDemoNoRingBuffer : PlayerDemoMgr
- mDemoNoRingBufferCopy : PlayerDemoMgr
- mDemoStateMgr : PlayerBase
- mDemoSubAction : PlayerBase
- mDemoTypeFlag : PlayerBase
- mDemoWaitFlgDisable : PlayerMgr
- mDepthImage : CaptureRenderBuffer
- mDepthShadowMtx : RenderObjLayer
- mDepthTarget : CaptureRenderBuffer
- mDepthTexture : CaptureRenderBuffer
- mDieFallDirection : Enemy
- mDieType : EventDown
- mDir : LineMgr
- mDirection : Actor
- mDisableOrchestra : PlayerMgr
- mDisableScreenOutCheck : KuriboBase
- mDisplayListDirty : ModelG3d
- mDispSideLimitPad : PlayerBase
- mDof : DistantViewMgr
- mDofDrawMethod : DistantViewMgr
- mDofIndScroll : DistantViewMgr
- mDofIndTexture : DistantViewMgr
- mDokanBgCollision : PlayerBase
- mDokanCannonType : PlayerObject
- mDokanDir : PlayerBase
- mDokanFaderPos : PlayerBase
- mDokanInTimerL : PlayerBase
- mDokanInTimerR : PlayerBase
- mDokanMoveXThreshold : PlayerBase
- mDokanMoveYOffset : PlayerBase
- mDokanPos : PlayerBase
- mDokanPosMoveDelta : PlayerBase
- mDokanType : PlayerBase
- mDoubleBuffer : Mii::ModelGpuInitializer
- mDoubleBufferIndex : Mii::ModelGpuInitializer
- mDownTimer : MechaKoopa
- mDrawInfo : Multi2D
- mDrawManage : ActorMgr
- mDrawMethod : CoinOrigin, LayerMgr, Mii::ModelGpuInitializer
- mDrawMethodMain : LightMapMgr
- mDrawMethodMainDRC : LightMapMgr
- mDrawMethodReflection : LightMapMgr
- mDrawMethodReflectionDRC : LightMapMgr
- mDrawNode : ActorBase
- mDrawOpaWithXlu : ModelFFL
- mDrawShadow : RenderObjRenderMgr
- mDrawType : ModelFFL, PlayerModelBaseMgr
- mDrcTouchCallback : ActorCollisionCheck, BgCollision, Birikyu, Bomhei, Boss, BrosBase, ChangeBlockCoinBase, Koton, KuriboBase, MechaKoopa, PlayerBase
- mDRCTouchPanelIndex : SysControllerMgr
- mDrcTouchPos : ActorCollisionCheck
- mDstNextGotoID : PlayerBase
- mEatData : Birikyu, Bomhei, BrosBase, Koton, KuriboBase, PlayerObject
- mEatDataPtr : Actor
- mEatPosOffset : PlayerObject
- mEatPosReserve : PlayerObject
- mEatType : ChibiYoshiEatData, EatData
- MechaKoopa() : MechaKoopa
- mEffDrawMethod : DistantViewMgr
- mEffect : Birikyu, Bomhei, BrosBase
- mEffect1 : Koton
- mEffect2 : Koton
- mEffectID : EffectObjBase
- mEffectMgr : DistantViewMgr
- mEffectObj : PropelParts::Part
- mEffectObjCommon : PlayerBase
- mEffectPos : Birikyu
- mEffects : PtclMgr
- mEffectScale : PlayerObject
- mElement : Mii::ModelGpuInitializer
- melt : IceMgr::TimeInfo
- melt_shake : IceMgr::TimeInfo
- melt_time_type : IceMgr::IceStatus
- MemberIndex : ModelEnvView
- mEmitter : PtclParallelExecuter
- mEmitter1 : PtclMgr
- mEmitter2 : PtclMgr
- mEmitterColorMgr : PtclMgr
- mEmitterCurrentIdx : PtclParallelExecuter
- mEmptyHeadIndex : ActorPtrCache
- mEnemyHitRevX : KuriboBase
- mEnFlag : Enemy
- mEnvObjMgr : LightMapMgr, RenderObjRenderMgr
- mEnvSampler_P : Mii::Shader
- mEnvSampler_Star : Mii::Shader
- mEnvTagMgr : DistantViewMgr
- mEnvTexture_P : MiiModel, ModelFFL
- mEnvTexture_Star : MiiModel, ModelFFL
- mEnvType : ModelFFL
- mEnvTypeFlag : PlayerModel
- mEventDown : PlayerObject
- mEventGoalActorStop : PlayerDemoMgr
- mEventPlayerChange : PlayerObject
- mExcludeActor : IceBallPakkun
- mExDarkRegColor : ModelFFL
- mExecStep : UtilCursorButtonMgr
- mExecute : FStateID< T >
- mExecuteFreezeTimer : PlayerBase
- mExecuteManage : ActorMgr
- mExecuteNode : ActorBase, ActorCollisionCheck
- mExecuter : PtclParallelExecuter
- mExit : EventStartCoinBattle
- mExLightRegColor : ModelFFL
- mFaceAngle : PlayerModel
- mFaceAngleOverride : PlayerModelBase
- mFaceAngleOverrideFlag : PlayerModelBase
- mFaceAngleTarget : PlayerModel
- mFaceModel : MiiModel
- mFaceRotFrameCnt : PlayerModel
- mFaceRotTimer : PlayerModel
- mFactory : Profile, StateMethod
- mFadeCenter : Scene
- mFader : Scene
- mFaderInfo : Scene
- mFaderPos : PlayerBase
- mFaderType : Next
- mFallDelayTimer : ChikuwaBlockBase
- mFar : DistantViewMgr
- mFetchShader : Mii::Shader
- mFFLMgr : DistantViewMgr
- mFFLShaderData : Mii::CafeResInitializer
- mFile : CourseData
- mFileDevice : RDashMgr
- mFinalize : FStateID< T >
- mFirstSwapDone : ApplicationFramework
- mFlag : ActorBase, ActorBgCollisionPlayerCheck, AttentionLookat, BgCollision, BgTexMgr, CarryObjBase, FlagCtrl, FrameCtrl, PlayerDemoMgr, PlayerModelBase, Profile, Quake
- mFlickerCounter : DistantViewMgr
- mFlickerOffset : DistantViewMgr
- mFollowArg : ActorBgCollisionCheck, BgCollision
- mFollowMameKuribo : PlayerBase
- mFontSize : TagProcessor
- mFootEffect : PlayerBase
- mFootSensor : ChangeBlockCoinBase
- mForceLanded : KuriboBase
- mForceSetShellDamageEffect : CarryEnemy
- mFovyDeg : DistantViewMgr
- mFrame : FrameCtrl
- mFrameCtrl : Animation
- mFrameEnd : FrameCtrl
- mFrameEndFollowMameKuribo : PlayerBase
- mFrameEndPosDelta : PlayerBase
- mFrameMax : FrameCtrl
- mFrameMin : FrameCtrl
- mFrameStart : FrameCtrl
- mFreezePostDecide : CommonWindow
- mFreezeTime : CourseTimer
- mFriend : ActorCollisionCheck
- mFStateMgr : ParentMovementMgr
- mFumiProc : Enemy
- mFunsuiPos : PlayerBase
- mFunsuiType : PlayerBase
- mFuseTimer : Bomhei
- mGameData : CourseTask, FieldGame
- mGameMode : FieldGameData
- mGamescene : CourseTask
- mGoal1UpNum : InfoStats
- mGoalBaseLandPos : PlayerBase
- mGoalBasePosY : PlayerBase
- mGoalChibiYoshiNum : InfoStats
- mGoalDemoNo : PlayerBase
- mGoalDemoNum : PlayerDemoMgr
- mGoalDemoOrder : PlayerBase
- mGoalFlag : PlayerDemoMgr
- mGoalHanabiNum : InfoStats
- mGoalLandPos : PlayerBase
- mGoalLandTimer : PlayerBase
- mGoalNum : InfoStats
- mGoalPoleHeight : PlayerBase
- mGoalPos : PlayerDemoMgr
- mGoalWalkTargetPosX : PlayerDemoMgr
- mGoalYoshiNum : InfoStats
- mGoalYoshiSpitOutTimer : PlayerBase
- mGpuCalcObjDRC : LayerMgr
- mGpuCalcObjTV : LayerMgr
- mGraphicsHeap : Mii::CafeResInitializer
- mGravityData : PlayerBase
- mGroundDistance : Kuribo
- mHalfSize : ActorEllipseBgCollision
- mHalfSizePrev : ActorEllipseBgCollision
- mHanabiPos : PlayerDemoMgr
- mHandle : Effect
- mHandleNum : NMSndObjectBase
- mHasIce : IceMgr
- mHasLanded : KuriboBase
- mHasWing : PataKuribo
- mHead : LineNodeMgr< T >
- mHeadModel : PlayerModel
- mHeadModelArray : PlayerModel
- mHeadPatAnmFrame : MiiModel
- mHeadPatAnmPlayMode : MiiModel
- mHeadPatAnmRate : MiiModel
- mHeadPos : PlayerModelBase
- mHeadSensor : BlockCoinBase
- mHeadTopPos : PlayerModelBase
- mHeap : ActorAdditionalHeap, LayoutAllocator, Mii::ModelGpuInitializer, ModelFFL
- mHeapTmp : ModelFFL
- mHeight : PlayerBase
- mHideBackButton : CommonWindow
- mHipAttackDropEffect : PlayerBase
- mHipAttackEffect : PlayerBase
- mHipAttackEffectPos : PlayerBase
- mHipAttackEffectStep : PlayerBase
- mHipAttackOnEnemyPos : PlayerBase
- mHipdropExEffect : PlayerBase
- mHit : ActorCollisionCheck
- mHitDirectionFlag : ActorBgCollisionCheck
- mHitPlayerNo : BlockCoinBase
- mHitPos : ActorCollisionCheck
- mHpDpSpecialType : PlayerMgr
- mIceID : IceMgr
- mIceMgr : Enemy
- mIceNum : IceMgr
- mIcePos : Boss
- mIceScale : Boss
- mIceStatus : IceMgr
- mIconFacelineShader : Mii::CentralMgr
- mID : MapActor::Profile, NMSndObjectCmn::SoundHandlePrm, Profile
- mIdleCounter : PlayerObject
- mIdleTimer : BossDemo
- mIgnoreActor : ActorBgCollisionCheck, BasicBgCollisionCheck, BgCollision
- mIgnoreQuicksand : BasicBgCollisionCheck
- mii : SaveData
- mii_cap_visible : FieldPlayerData
- mii_ids : SaveData::MiiData
- mii_slot : FieldPlayerData
- MiiModel() : MiiModel
- mIndex : ActorCollisionCheck, CourseDataFile, Mii::IconFacelineObj, PropelParts::Part, ShaderParamAnimation, ShapeAnimation, SkeletalAnimation, TexturePatternAnimation, VisibilityAnimation
- mIndexStream : Mii::IconFacelineObj
- mIndirectScrollSpd : DVCameraParam
- mInfo : ActorCollisionCheck, CaptureRenderBuffer
- mini_boost_block_distance : SaveData::Records
- mInitArgLine : UnitBgCollisionHolder
- mInitArgQuad : UnitBgCollisionHolder
- mInitArgTriangle : UnitBgCollisionHolder
- mInitBoneTransform : KinokoLiftDraw
- mInitialize : FStateID< T >
- mInitializeStep : ModelFFL
- mInitTime : SaveMgr
- mInvalidKeyTimer : PlayerObject
- mInvalidKeyTimerType : PlayerObject
- mInvDuration : AnimExpDecayCalcRatio, JointBlendModelCalcRatio
- mInvincibilityTimer : PlayerBase
- mIsActive : ActorBase, AnimExpDecayCalcRatio, BalloonMgr, CommonWindowMgr, EffectObjBase, JointBlendModelCalcRatio
- mIsAreaSceneSwitch : InputMgr
- mIsBattleEdDemo : BossDemo
- mIsBgDamageEnable : PlayerBase
- mIsBgmVolumeAdjustedForMenu : SndSceneMgr
- mIsBgmVolumeAlreadyAdjusted : CommonWindow
- mIsBonusCap : MarioModel
- mIsBubbleChibiYoshiShake : PlayerObject
- mIsCapVisible : MiiModel
- mIsClear : BossDemo
- mIsDead : EnemyDeathInfo
- mIsDecideAnime : PaCursor
- mIsDecidedTwoButtons : CommonWindow
- mIsDecideTrig : PaCursor
- mIsDemoWait : Boss
- mIsDetach : BalloonHangActor
- mIsDisableAreaExit : SubjectMgr
- mIsDisableKaniAction : SubjectMgr
- mIsDokanSwim : PlayerBase
- mIsDone : EventDown, EventGoalActorStop
- mIsDoneOutQuickSaveAnime : CommonWindow
- mIsDpadTrig : PaCursor
- mIsDrawDisable : PtclMgr
- mIsDrawEnable : Actor
- mIsDrawMethodReady : AreaTask
- mIsDrawParticle : DistantViewMgr
- mIsDRC : CommonWindow
- mIsDrcTouch : KuriboBase
- mIsDRCUniqueView : LayerMgr
- mIsDrivePresent : RDashMgr
- mIsEffectCreated : Bomhei
- mIsEnable : HipdropExEffect
- mIsEnableCacheHeap : ChallengeResCacheMgr
- mIsEnableCheckDemoNo : PlayerDemoMgr
- mIsEntry : ObjBgCollisionCullCheck
- mIsExecEnable : Actor
- mIsFadeOut : CommonWindow
- mIsFlickerEnable : DistantViewMgr
- mIsForPlayer : PropelParts::Part
- mIsFramesPrepared : AnimExpDecayCalcRatio
- mIsFunsui : Kuribo
- mIsHurryUp : CourseTimer
- mIsInactive : BgCollision
- mIsInitialized : ActorBgCollisionCheck
- mIsInQuicksand : ActorCollision
- mIsKakibo : KuriboBase
- mIsKakiboWalk1 : Kuribo
- mIsLastFrameDRCValid : RootTask
- mIsLastFrameValid : RootTask
- mIsLastPlayer : PlayerBase
- mIsLiftUp : CarryEnemy
- mIsMameDokan : ActorBgCollisionPlayerCheck
- mIsMapActor : ActorBase
- mIsNewGame : MainGame
- mIsNoPadInput : PaCursor
- mIsNotStartInWalkAnm : PataKuribo
- mIsNSLU : RDashMgr
- mIsOnGround : ActorCollision
- mIsOpen : AttentionScreen, ChangePlayerNum
- mIsPrepareDone : AreaTask
- mIsRemoteEnable : SysControllerMgr
- mIsResLoaded : Profile
- mIsSecretExit : PlayerDemoMgr
- mIsSensor1Null : ActorBgCollisionCheck
- mIsSensor1Set : ActorBgCollisionCheck
- mIsSensor2Set : ActorBgCollisionCheck
- mIsSensor4Set : ActorBgCollisionCheck
- mIsSensor4SetPrev : ActorBgCollisionCheck
- mIsShadowkunCaught : BalloonMgr
- mIsShadowkunQuest : MainGame
- mIsShock : Boss
- mIsSinglePlayerDRC : MainGame
- mIsSubjectClear : PlayerBase
- mIsSubjectCoin : SubjectMgr
- mIsSubmerged : ActorCollision
- mIsSystemDRC : CommonWindow
- mIsTouchDone : Birikyu
- mIsTransitionAnime : CommonWindow
- mIsTurnBrakeEffectEnable : PlayerBase
- mIsTurnBrakeSmokeEffectEnable : PlayerBase
- mIsURCC : CommonWindow
- mIsUseDisplayList : PtclMgr
- mIsUseParallel : PtclMgr
- mIsViewDependent : LightMapMgr
- mIsVisible : AttentionScreen, ChangePlayerNum, CommonWindow
- mIsWaterFunsui : ActorCollision
- mItemCreateAddYPosDown1 : ActorBlockBase
- mItemCreateAddYPosDown2 : ActorBlockBase
- mItemCreateAddYPosUp1 : ActorBlockBase
- mItemCreateAddYPosUp2 : ActorBlockBase
- mItemCreateZPos : ActorBlockBase
- mItemGetEffect1 : PlayerObject
- mItemGetEffect2 : PlayerObject
- mItemGetNum : InfoStats
- mItemType : ChibiYoshiAwaData
- mJointMap : PlayerModel
- mJrCrownMtx : PlayerObject
- mJumpAccelF : ActorCollision
- mJumpAddSpeedHoldTimer : PlayerBase
- mJumpAnmID : PlayerObject
- mJumpAnmRate : PlayerObject
- mJumpCnt : BrosBase
- mJumpDaiSpeedFReserve : PlayerBase
- mJumpFrame : ActorCollision
- mJumpIndex : PlayerModelBase
- mJumpIndexPrev : PlayerModelBase
- mJumpLeft : Koton
- mJumpSpeedF : ActorCollision
- mJumpTimer : Koton
- mJumpTimerF : PlayerObject
- mKakiboAnm : Kuribo
- mKakiboBgmHoldTimer : Kuribo
- mKakiboHaAngleZ : KuriboBase
- mKakiboHaScale : KuriboBase
- mKakiboNum : ActorStatus
- mKaniPosY : PlayerBase, PlayerObject
- mKasaDraw : KinokoLiftDraw
- mKasaUseActorZPos : KinokoLiftDraw
- mKeepOpenPostDecide : CommonWindow
- mKey : ModelResourceMgr::ModelResourceHolder, ResMgr::ResHolder
- mKinopioAnmRes : KinopioModel
- mKoopaJr : Bomhei
- mKoopaJrBombId : Bomhei
- mKuriboFumiNum : InfoStats
- mKuriboNum : ActorStatus
- mKuriboType : Kuribo
- mKyokaiVelMgr : BgScrollMgr
- mLabel : GameAudio::SoundID
- mLastFrame : RootTask
- mLastFrameDRC : RootTask
- mLayer : Actor, ActorCollisionCheck, BasicBgCollisionCheck, LineMgr, Renderer, UnitBgCollisionHolder
- mLayerMgrCalcMeter : ApplicationFramework
- mLayout : AttentionScreen, ChangePlayerNum, CommonWindow, SelectCursor
- mLifeHP : Boss
- mLiftUpActorID : PlayerObject
- mLiftUpCounter : PlayerObject
- mLiftUpOffsetRatio : PlayerObject
- mLiftUpOffsetScale : PlayerObject
- mLight : Birikyu, Bomhei, PlayerObject
- mLightAttenuation : Bomhei
- mLightColor : PtclEmitterColorMgr
- mLightMapIndexCourse : LightMapMgr
- mLightMapMgr : LightMapMgr::CalcObj, LightMapMgr
- mLightMapType : ModelFFL
- mLightMask : Bomhei
- mLightParam : Mii::Shader
- mLineAngle : PoleRopeBgCollision
- mLineBgCollision : UnitBgCollisionHolder
- mLineLength : PoleRopeBgCollision
- mLineLengthTotal : PoleRopeBgCollision
- mLineSpinLiftID : PlayerBase
- mLinkPlayer : PlayerModelBase
- mListNode : AttentionLookat, EventBase, ParameterBase, RenderObjRenderMgr
- mListNodeFoot : ActorBgCollisionCheck
- mListNodeHead : ActorBgCollisionCheck
- mListNodeWallL : ActorBgCollisionCheck
- mListNodeWallR : ActorBgCollisionCheck
- mLiveActorEnd : ActorPtrCache
- mLocalFileDevice : RootTask
- mLookatList : AttentionMgr
- mLoopType : AreaTask
- mLuigiAnmRes : MarioModel
- mMagnifCameraPosY : DVCameraParam
- mMagnifProjOffsetY : DVCameraParam
- mMain : StateStateMethod
- mManualDeletedFlag : Actor
- mMapModelLists : CourseSelectMap
- mMask : CircleLightMask
- mMaskPos : PlayerBase
- mMaskPosInterpSrcType : PlayerBase
- mMaskPosInterpTimer : PlayerBase
- mMaskTextureType : CircleLightMask
- mMaterial : Mii::Shader, ModelG3d
- mMaterialObj : MaterialG3d
- mMatIndex : KinokoLiftDraw
- mMatIndexG : KinokoLiftDraw
- mMaxDistanceType : AttentionLookat
- mMaxFallSpeed : Actor
- mMaxSpeedF : Actor
- mMaxStopMgr : BgScrollMgr
- mMidHalfWidth : KinokoDrawKasa
- mMiiAnmRes : MiiModel
- mMiniLayout : SelectCursor
- mMissSpinAngle : PlayerObject
- mMissSpinJumpEffect : PlayerObject
- mMode : FieldGameMode, PlayerBase, PropelParts, SubjectMgr
- mModeFrom : ChangeMgr
- mModeHeadModel : MiiModel
- mModeHeadModelArray : MiiModel
- mModeHeadModelLoadFlag : MiiModel
- mModel : AnimModel, ChikuwaBlockBase, HipdropExEffect, MapModel, Mii::Shader, PlayerModelBase, PlayerModelMgr, ShaderParamAnimation, ShapeAnimation, SkeletalAnimation, TexturePatternAnimation, VisibilityAnimation
- mModelArray : PlayerModel
- mModelBase : PlayerModelBaseMgr
- mModelBaseMgr : PlayerBase
- mModelBlueCoin : CoinOrigin
- mModelCoin : CoinOrigin
- mModelEnvView : RenderObjRenderMgr
- mModelEx : ModelG3d
- mModelGpuInitializer : Mii::CentralMgr
- mModelMgr : PlayerObject
- mModelOffsetX : DVCameraParam
- mModelOffsetY : DVCameraParam
- mModelOffsetZ : DVCameraParam
- mModelRes : PlayerModelBase
- mModelResource : AnimModel, Bomhei, KuriboBase, MechaKoopa, ModelResourceMgr::ModelResourceHolder
- mModelShaderArchive : ModelResource
- mModelTrap : MapModel
- mModelType : KuriboBase
- mModelWorld : MapModel
- mModeModelLoadFlag : PlayerModel
- mModeNext : PlayerObject
- mModeNow : ChangeMgr
- mModePrev : PlayerObject
- mModeTo : ChangeMgr
- mMoon3UpNum : InfoStats
- mMoveCnt : BrosBase
- mMoveDir : BrosBase
- mMovementId : ParentMovementMgr
- mMoveType : BlockCoinBase
- mMoveX : ActorCollisionCheck
- mMoveY : ActorCollisionCheck
- mMsgTextType : CommonWindow
- mMtx : Effect
- mMtxHasScale : Effect
- mMtxRT : ModelFFL, ModelG3d
- mMtxSr : PlayerModelBase
- mMtxSRT : ModelFFL
- mMtxSrt : PlayerModelBase
- mMusaCanDoJump : PlayerObject
- mMusaFlyEffect : PlayerObject
- mMusaFlyStep : PlayerObject
- mMusaFlyUpEffectDoubleBuffer : PlayerObject
- mMusaFlyUpEffectIndex : PlayerObject
- mMusaJumpStep : PlayerObject
- mMusaStartWallSlide : PlayerObject
- mName : MapModel, ParallelExecuterID, ParameterBase
- mNear : DistantViewMgr
- mNewStateID : StateMethod
- mNextCreateIndex : ActorPtrCache
- mNextFrameSpeed : PlayerBase
- mNextGotoDelay : PlayerBase
- mNextGotoSet : Next
- mNextGotoType : PlayerBase
- mNextScene : Scene
- mNextTurnTimer : MechaKoopa
- mNml : BgTexMgr
- mNmlColorTarget : BgTexMgr
- mNmlRenderBuffer : BgTexMgr
- mNoAddScoreOnDestroy : BlockCoinBase
- mNode : EffectObjBase, MapModel
- mNodeAngle : TarzanIvyBase
- mNoGravityTimer : PlayerBase
- mNoHitObjBgTimer : PlayerBase
- mNoHitPlayerID : PlayerBase
- mNoHitPlayerTimer : Enemy, PlayerBase
- mNoLavaSplashTimer : ActorCollision
- mNonSolidList : ActorBgCollisionMgr
- mNonSolidListNode : BgCollision
- mNoStampPlayerJumpTimer : PlayerBase
- mNoWaterCalc : ActorCollision
- mNowBgCross : PlayerBase
- mNowModeHeadModel : MiiModel
- mNowModeModel : PlayerModel
- mNowScene : Scene
- mNPane : AttentionScreen, CommonWindow
- mNumber : StateID, StateID::NumberMemo
- mObj : Multi2D
- mObject : FState< T >
- mOdaiClear : PlayerMgr
- Mode : FieldGameMode, PlayerDemoMgr, PropelParts, SubjectMgr
- ModeHeadModel : MiiModel
- Model() : Model
- model_name : KinokoLiftResHIO
- model_res_key : PlayerObjectResHIO
- ModelEnvView() : ModelEnvView
- ModelFFL() : ModelFFL
- ModelG3d() : ModelG3d
- ModelGpuInitializer() : Mii::ModelGpuInitializer
- ModelResource() : ModelResource
- ModelResourceHolder() : ModelResourceMgr::ModelResourceHolder
- ModelResourceMgr : ModelResourceMgr::ModelResourceHolder, ModelResourceMgr
- ModelType : HipdropExEffect, KuriboBase
- mOffset : Quake
- mOffsetY : PlayerModelBase
- mOldBgCross : PlayerBase
- mOldBgCrossFoot : PlayerBase
- mOldModeHeadModel : MiiModel
- mOldModeModel : PlayerModel
- mOldScene : Scene
- mOldStateID : StateMethod
- mOpaBufferIdx : Model, ModelFFL
- mOpaShapeInfo : ModelG3d
- mOrchestra : PlayerObject
- mOrderPos : RenderObj
- mOutput : ActorBgCollisionCheck
- mOutputLine : NMSndObjectBase
- mOutputPrev : ActorBgCollisionCheck
- moveActorOnCreateListToDestoryList_() : ActorMgr
- movement_id : ActorParamEx1, MapActorData
- moveMissFin() : SndSceneMgr
- mOverrideLightMap : PlayerModel
- mOverrideModelLightMap : LightMapMgr
- moveSpeedSet() : PlayerBase
- MoveType : BlockCoinBase
- mOwner : ActorBgCollisionCheck, ActorBgCollisionCheckResult, ActorCollisionCheck, BgCollision, EnemyBoyoMgr, IceMgr, PropelParts
- mOwnerID : AttentionLookat, ChibiYoshiAwaData, ChibiYoshiEatData, CourseSelectCollisionCheck, EatData
- mp_inner_gap : NextGoto
- mp_spawn_flag : NextGoto
- mPackArc : GfxParameter
- mPaCursor : CommonWindow
- mPaddleSwimEffectL : PlayerObject
- mPaddleSwimEffectR : PlayerObject
- mPadHold : PlyOrchestra
- mPadRelease : PlyOrchestra
- mPadTrig : PlyOrchestra
- mPaPane : CommonWindow
- mParallelExecuter : CourseSelectMap, PtclMgr
- mParallelExecuters : CourseSelectParallelExecuter
- mParam : Effect, PtclParamMgr
- mParam0 : ActorBase
- mParam1 : ActorBase
- mParamEx : ActorBase
- mParamList : DVCameraParam
- mParamMgr : PtclMgr
- mParamNum : PtclParamMgr
- mParent : ActorBase
- mParentActorID : ParentMovementMgr
- mParentMiddleKuribo : KuriboBase
- mParentMovementID : ChangeBlockCoinBase
- mParentMovementMgr : ChangeBlockCoinBase
- mParentMovementType : ChangeBlockCoinBase
- mParentName : PaCursor
- mParts : PropelParts
- mPaType : BgTexMgr
- mPauseDisable : PlayerMgr
- mpBalloon : Kuribo
- mPcCheckArea : ActorBgCollisionPlayerCheck
- mPcCheckAreaPrev : ActorBgCollisionPlayerCheck
- mPenguinSlideCooldown : PlayerBase
- mPenguinSwimFlag : PlayerObject
- mPermanent : IceMgr
- mPersonalSavedata : SaveMgr
- mPlane : CullViewFrustum
- mPlatformFileDevice : RootTask
- mPlayerBcList : PoleRopeBgCollision
- mPlayerData : FieldGameData
- mPlayerEatDieNow : PlayerObject
- mPlayerHangChildActorID : PlayerObject
- mPlayerHangParentActorID : PlayerObject
- mPlayerJumpDaiID : PlayerBase
- mPlayerKey : PlayerBase
- mPlayerMask : MaskMgr
- mPlayerMask2 : MaskMgr
- mPlayerMode : PlayerModel
- mPlayerModeOverride : PlayerModel
- mPlayerNextGotoBlockInfo : PlayerMgr
- mPlayerNo : Actor, EventDown, EventPlayerChange, IceMgr, PlayerModel, PlyOrchestra, PropelParts::Part, PtclMgr
- mPlayerNo2 : BlockCoinBase
- mPlayerObject : PlayerMgr
- mPlayerObject2 : PlayerMgr
- mPlayerSetPos : PlayerMgr
- mPlayerUnitHeap : ActorMgr
- mPlComboCnt : PlayerBase
- mPlyIceActorID : PlayerObject
- mPlyMode : SndObjctPly
- mPMusaEffect : PlayerObject
- mPMusaEffectStep : PlayerObject
- mPMusaFlyEffect : PlayerObject
- mPMusaFlyEffectStep : PlayerObject
- mPMusaTransformStep : PlayerObject
- mPoint : BasicRideLineBgCollision, LoopRideLineBgCollision, PoleRopeBgCollision
- mPointArray : ActorLineBgCollision, ActorPolygonBgCollision< N >, ActorPolylineBgCollision< N >, SimpleBoxBgCollision, UnitQuadBgCollision, UnitTriangleBgCollision
- mPointerPos : PaCursor
- mPointPrev : PoleRopeBgCollision
- mPoleList : ActorBgCollisionMgr
- mPoleListNode : BgCollision
- mPolygonOffsetFactor : RenderObjLayer
- mPolygonOffsetUnits : RenderObjLayer
- mPos : Actor, AttentionLookat, CircleLightMask, CourseSelectActor, LineMgr, NMSndObject, UnitBgCollisionHolder
- mPos2 : CourseSelectActor
- mPos_PreIce : Boss
- mPosBlock : LineMgr
- mPosDelta : Actor
- mPosForState : ChangeBlockCoinBase
- mPosition : BgCenter, HipdropExEffect, Light, ParentMovementMgr
- mPosOffset : BgCollision, ChibiYoshiAwaData
- mPosOffset2 : BgCollision
- mPosOffsetPrev : BgCollision
- mPosPrev : Actor, LineMgr
- mPosPrev2 : Actor
- mPosPrevPostExec : Actor
- mPowerUpEffect : PlayerObject
- mPPane : AttentionScreen, CommonWindow
- mPreCarryCcCenterOffset : CarryEnemy
- mPreCarryCcHalfSize : CarryEnemy
- mPreFanfareTimer : PlayerMgr
- mPreFunsuiSpeedX : Kuribo
- mPreIceDirection : Enemy
- mPrevPlayerNo : PtclMgr::PlayerNoSetter
- mPriority : NMSndObjectCmn::SoundHandlePrm, PlayerBase
- mProcUIStatus : ApplicationFramework
- mProfFlag : Actor
- mProfID : ActorProfileFindFunc
- mProjection : BgTexMgr, CoinOrigin, DistantViewMgr, LayerMgr, LightMapMgr
- mProjection3D : Renderer
- mProjectionDRC : LightMapMgr
- mProjectionFinalKoopa : Renderer
- mProjOffset : DVCameraParam
- mPropelActionSubTimer : PlayerObject
- mPropelFallSpinEffect : PlayerObject
- mPropelFlyTime : PlayerObject
- mPropelParts : Actor, PlayerObject
- mPropelRollAngle : PlayerModel
- mPropelRollSpeed : PlayerModel
- mPropelScale : PlayerModel
- mPSwitchFlag : SwitchFlagMgr
- mPSwitchTimer : SwitchFlagMgr
- mPtclSystem : PtclMgr, PtclParallelExecuter
- mQuad : CircleLightMask
- mQuadBgCollision : UnitBgCollisionHolder
- mQuakeEffectFlag : PlayerObject
- mQuakeMode : PlayerObject
- mQuakeRumbleTimer : PlayerObject
- mQuakeTimer : PlayerObject
- mRadius : ActorCircleBgCollision, CircleLightMask, Light
- mRadiusPrev : ActorCircleBgCollision
- mRandom : InputMgr
- mRange : PoleRopeBgCollision
- mRate : FrameCtrl
- mRatioA : AnimExpDecayCalcRatio, JointBlendModelCalcRatio
- mRatioB : AnimExpDecayCalcRatio, JointBlendModelCalcRatio
- mRDashPhysics : PlayerMgr
- mReadError : SaveMgr
- mReductionMode : PlayerBase
- mReductionScale : PlayerBase
- mReductionSimpleMoveTimer : PlayerBase
- mReductionStep : PlayerBase
- mReflectionMap : RenderObjRenderMgr
- mRenderBuffer : CaptureRenderBuffer, Mii::IconFacelineObj
- mRenderCallback : BgTexMgr
- mRenderFlag : ModelG3d
- mRenderMgr : LayerMgr, RenderObjLayerBase
- mRenderObj : RenderObjRenderMgr
- mRenderObjOpa : RenderObjRenderMgr
- mRenderObjParallelExecuter : LayerMgr
- mRenderObjs : CourseSelectParallelExecuter
- mRenderObjShadow : RenderObjRenderMgr
- mRenderObjXlu : RenderObjRenderMgr
- mRepeatedAttackCount : BrosBase
- mReplayFlag : MainGame
- mRequestChangeScene : Next
- mRequestClose : AttentionScreen, CommonWindow
- mRequestList : EventMgr
- mRequestOpen : CommonWindow
- mRes : ShaderParamAnimation, ShapeAnimation, SkeletalAnimation, TexturePatternAnimation, VisibilityAnimation
- mResAcc : AnimLayoutBase
- mResFile : ModelResource
- mResHio : KinokoLiftDraw, PlayerModel
- mResHolderTreeMap : ModelResourceMgr, ResMgr
- mResInitializer : Mii::CentralMgr
- mRespawnDelayTimer : ChikuwaBlockBase
- mRespawnScale : ChikuwaBlockBase
- mResTexture : LightMapMgr
- mResTextureData : LightMapMgr
- mRideActorID : PlayerBase
- mRideAnm : PlayerModelBase
- mRideLine : BasicRideLineBgCollision, LoopRideLineBgCollision
- mRideLineArray : ActorLineBgCollision, ActorPolygonBgCollision< N >, ActorPolylineBgCollision< N >, SimpleBoxBgCollision, UnitQuadBgCollision, UnitTriangleBgCollision
- mRideLinePrev : BasicRideLineBgCollision, LoopRideLineBgCollision
- mRideLinePrevArray : ActorLineBgCollision, ActorPolygonBgCollision< N >, ActorPolylineBgCollision< N >, SimpleBoxBgCollision, UnitQuadBgCollision, UnitTriangleBgCollision
- mRideNatPosY : PlayerBase
- mRidePlayerPosDelta : PlayerBase
- mRimParam : Mii::Shader
- mRollSpeed : PropelParts
- mRopeAngleDiffNow : PlayerObject
- mRopeAngleDiffOld : PlayerObject
- mRopeAngleNow : PlayerObject
- mRopeAngleOld : PlayerObject
- mRopeBgCollision : TarzanIvyBase
- mRotMtx : BgCollision
- mRotNodeTransform : KinokoLiftDraw
- mRotPivotOffset : BgCollision
- mRotPivotOffsetPrev : BgCollision
- mSakaType : PlayerBase
- mSampler : Mii::Shader
- mSandSinkRate : PlayerBase
- mSavedata : SaveMgr
- mScale : Actor, ChangeMgr, ChibiYoshiEatData, CourseSelectActor, DistantViewMgr, EatData, EnemyBoyoMgr, ModelFFL, ModelG3d, PropelParts
- mScaleFactor : EnemyBoyoMgr
- mScaleNodeTransform : KinokoLiftDraw
- mSceneType : PlayerModelBase
- mScore : BlockCoinBase
- mScoreType : ChibiYoshiEatData, EatData
- mScreen : BgScrollMgr
- mScreenBg : BgScrollMgr
- mScreenBgPrev : BgScrollMgr
- mScreenBottom : BgScrollMgr
- mScreenCenterX : BgScrollMgr
- mScreenCenterY : BgScrollMgr
- mScreenDefault : BgScrollMgr
- mScreenHeight : BgScrollMgr
- mScreenLeft : BgScrollMgr
- mScreenOutCheckEnable : ActorBlockBase
- mScreenPrev : BgScrollMgr
- mScreenRight : BgScrollMgr
- mScreenTop : BgScrollMgr
- mScreenWidth : BgScrollMgr
- mScreenZoom : BgScrollMgr
- mScroll : BgScrollMgr
- mScrollEffectMgr : BgScrollMgr
- mScrollInfo : BgScrollMgr
- mScrollLimitInfo : BgScrollMgr
- mScrollMode : PlayerObject
- mSeBack : UtilCursorButtonMgr
- mSeBackOutputLine : UtilCursorButtonMgr
- mSegment : BasicRideLine, Segment
- mSelectCursorType : PaCursor
- mSensor1 : ActorBgCollisionCheck
- mSensor2 : ActorBgCollisionCheck
- mSensor3 : ActorBgCollisionCheck
- mSensor4 : ActorBgCollisionCheck
- mSensorFlag : ActorBgCollisionCheck
- mSetSeDecideForPlayStyleBtn : CommonWindow
- mSetSeDecideToBackForLeftBtn : CommonWindow
- mSettingParameter : AudAudioMgr
- mSetUpType : SysControllerMgr
- mShaAnim : AnimModel, ModelG3d
- mShader : Mii::CentralMgr
- mShaderArchive : Mii::IconFacelineShader, Mii::Shader
- mShaderArchiveTreeMap : ShaderHolder
- mShaderAssign : ModelG3d
- mShaderProgram : Mii::IconFacelineShader, Mii::Shader
- mShadowAnmRes : ShadowModel
- mShadowCatchNum : InfoStats
- mShadowMap : RenderObjRenderMgr
- mShakeAngleZ : ChikuwaBlockBase
- mShakeDelayTimer : ChikuwaBlockBase
- mShakeXOffset : ChikuwaBlockBase
- mShape : ModelG3d
- mShapeFlag : ModelG3d
- mShotCountDown : KillerHoudai
- mShuAnim : AnimModel, ModelG3d
- mSinkSandSurfacePosY : PlayerBase
- mSize : Actor, ObjBgCollisionCullCheck
- mSkipClearWait : SubjectMgr
- mSkipKameckAtSt : BossDemo
- mSklAnim : AnimModel, ModelG3d
- mSklAnimBlender : ModelG3d
- mSklAnimBlenderBuffer : ModelG3d
- mSklAnimBlendWeight : ModelG3d
- mSlideAttackBgTimer : PlayerObject
- mSlipSmokeEffect : PlayerBase
- mSlot : Mii::SlotMgr
- mSlotID : MiiModel, ModelFFL
- mSlotMgr : Mii::CentralMgr
- mSlotNum : Mii::SlotMgr
- mSnd2DCalc : NMSndObjectBase
- mSnd2DCalcPrm : NMSndObject
- mSolidList : ActorBgCollisionMgr
- mSolidListNode : BgCollision
- mSoundHandle : NMNonPosSndObject::SoundHandlePrm, NMSndObject::SoundHandlePrm, NMSndObjectCmn::SoundHandlePrm
- mSoundHandlePrm : NMNonPosSndObject, NMSndObject, NMSndObjectCmn
- mSoundType : SndBgmMgr
- mSpawnDirection : BlockCoinBase
- mSpawnPos : ChikuwaBlockBase
- mSpawnTimer : Bomhei
- mSpecularParam : Mii::Shader
- mSpeed : Actor, LineMgr
- mSpeed_PreIce : Boss
- mSpeedData_Normal : PlayerBase
- mSpeedData_Star : PlayerBase
- mSpeedF : Actor
- mSpeedMax : Actor
- mSpeedSakaAngle : PlayerBase
- mSpeedSakaAnglePrev : PlayerBase
- mSpinHipAttackEffect : PlayerObject
- mSpinJumpEffect : PlayerObject
- mSpinRotStep : PlayerObject
- mStarCnt : PlayerObject
- mStarCoinNum : InfoStats
- mStarEffect : PlayerObject
- mStarEffectStep : PlayerObject
- mStarTimer : PlayerObject
- mStartPos : BrosBase
- mState : ChibiYoshiAwaData, ChibiYoshiEatData, EatData, FStateFactory< T >, StateMethod
- mStateID : FState< T >, StateIDHolder
- mStateMgr : ActorMultiState, ActorState, AttentionScreen, ChangePlayerNum, CommonWindow, LineMgr, PaCursor, PlayerBase
- mStatsData : FieldGameData
- mStatus : PlayerBase, SaveMgr
- mStep : ChangeMgr
- mStepHoldCounter : ChikuwaBlockBase
- mSteppingPlayerIDs : ChikuwaBlockBase
- mStoopOffsetBlendFramesRemaining : PlayerModelBase
- mStoopOffsetCurrent : PlayerModelBase
- mStoopOffsetTarget : PlayerModelBase
- mStopTimerInfo : CourseTimer
- mStoryPlayInitTime : SaveMgr
- mStreamID : SndBgmMgr
- mSubBounding : ModelG3d
- mSubBoundingFlagArray : ModelG3d
- mSubjectClearWaitTimer : PlayerBase
- mSubjectStateMgr : PlayerBase
- mSubstate : KuriboBase
- mSuperID : FStateVirtualID< T >
- mSwimEffect : PlayerObject
- mSwitchFlag : SwitchFlagMgr
- mSwitchFlag0 : Actor
- mSwitchFlag1 : Actor
- mSZSDecompressor : ResMgr
- mTagProcessor : Multi2D
- mTail : LineNodeMgr< T >
- mTargetPos : QuestPrizeItem
- mTarzanRopeBgType : PlayerObject
- mTaskMgr : Scene
- mTevColor0Alpha : KinopioModel, MarioModel, MiiModel, ShadowModel
- mTex : BgTexMgr
- mTexAnim : AnimModel, ChikuwaBlockBase, KuriboBase, ModelG3d
- mTexAnmType : PlayerModelBase
- mTexColorTarget : BgTexMgr
- mTexRenderBuffer : BgTexMgr
- mTexSrtMtx : MaterialG3d
- mTextureSampler : Mii::IconFacelineShader
- mThrowHard : PlayerObject
- mThrowPlayerNo : Actor
- mTime : CourseTimer, EnemyBoyoMgr
- mTimeInfo : IceMgr
- mTimer : ChangeMgr
- mTimer1 : IceMgr
- mTimer2 : IceMgr
- mTottenActor : TottenMgr
- mTouchDrcCheckList : ActorCollisionCheckMgr
- mTouchDrcCheckNoDamageList : ActorBgCollisionMgr
- mTouchDrcCheckNoDamageListNode : BgCollision
- mTouchDrcCheckNode : ActorCollisionCheck
- mTouchDrcHoldList : ActorBgCollisionMgr, ActorCollisionCheckMgr
- mTouchDrcHoldListNode : BgCollision
- mTouchDrcHoldNode : ActorCollisionCheck
- mTouchTimer : Birikyu
- mTPane : CommonWindow
- mTrackingMgr : BgScrollMgr
- mTreadCnt : PlayerBase
- mTriangleBgCollision : UnitBgCollisionHolder
- mTurnBrakeBgAttr : PlayerBase
- mTurnBrakeEffect : PlayerBase
- mTurnBrakeSmokeEffect : PlayerBase
- mtx_location : ModelG3d::ShaderAssign
- mtx_rt : NodeTransform
- mType : ActorBlockBase, AttentionScreen, BasicBgCollisionCheck, BgCollision, Combo, CommonWindow, LineMgr, NMSndObjectBase, PlayerModelBase
- mTypeDirY : DVCameraParam
- mTypeMask : ParentMovementMgr
- mTypeOffset : BgCollision
- mTypeOffsetPrev : BgCollision
- Multi2D() : Multi2D
- multVecZero() : Mtxf
- mUniformBlock : ModelEnvView
- mUnitID : ChangeBlockCoinBase
- mUseCount : CourseSelectParallelExecuter
- mUseWaterTypeOverride : ActorCollision
- mValue : ActorUniqueID, Angle, Mii::SlotID, Parameter< T >
- mVertex : Mii::IconFacelineObj
- mVertexAttribute : Mii::IconFacelineObj
- mVertexBuffer : Mii::IconFacelineObj
- mViewBoundBox : Renderer
- mViewDepthShadowEnableFlag : ModelG3d
- mViewIndex : RenderObjLayerBase
- mViewInfo : RenderObjRenderMgr
- mViewNum : ModelEnvView
- mViewport : LayerMgr
- mViewShapeShadowFlagBuffer : ModelG3d
- mViewVolume : CullViewFrustum
- mVineBgCollision : ActorBgCollisionPlayerCheck
- mVineType : ActorBgCollisionPlayerCheck
- mVisAnim : AnimModel, ModelG3d
- mVisibleAreaOffset : Actor
- mVisibleAreaSize : Actor
- mVoice : SndObjctPly
- mVolume : NMSndObject::SoundHandlePrm, NMSndObjectCmn::SoundHandlePrm
- mVSpawnType : BlockCoinBase
- mWakiDir : Kuribo
- mWakiTargetPos : Kuribo
- mWalkAnmRate : KuriboBase
- mWalkWallSpeed : PlayerObject
- mWallAngle : PlayerBase
- mWallSlideDir : PlayerObject
- mWaterCalcType : ActorCollision
- mWaterCheckPos : ActorCollision
- mWaterDepthType : PlayerBase
- mWaterEffect : PlayerBase
- mWaterFunsuiEffect : PlayerBase
- mWaterFunsuiEffectStep : PlayerBase
- mWaterFunsuiEffectTimer : PlayerBase
- mWaterGravity : ActorCollision
- mWaterMaxFallSpeed : ActorCollision
- mWaterSpeedMaxY : ActorCollision
- mWaterSurfacePosY : PlayerBase
- mWaterSurfacePosYPrev : PlayerBase
- mWaterType : PlayerBase
- mWaterTypeOverride : ActorCollision
- mWeaponID : BrosBase
- mWhichJump : PlayerObject
- mWingRootPos : PataKuribo
- mWmModeDBModel : ModelFFL
- mWorkMemory : Mii::CafeResInitializer
- mWorkMemoryHeap : Mii::CafeResInitializer
- mWorld : MapModel
- mWorldMtx : Mii::IconFacelineObj
- mWorldSubLetter : MapModel
- mWPane : CommonWindow
- mWriteError : SaveMgr
- mX : Angle3
- mXluBufferIdx : Model, ModelFFL
- mXluShapeInfo : ModelG3d
- mY : Angle3
- mYoshi : PlayerMgr
- mYoshi2 : PlayerMgr
- mYoshiChibiID : ChibiYoshiEatData
- mYoshiID : EatData
- mYoshiStepping : ChikuwaBlockBase
- mZ : Angle3
- mZOffset : KuriboBase
- mZoom : BgScrollMgr
- mZoomAreaMgr : BgScrollMgr
- mZoomID : ZoomHioData
- mZoomPrev : BgScrollMgr
- mZoomType : ZoomHioData