New Super Mario Bros. U Headers
Loading...
Searching...
No Matches
Next Class Reference

#include <Next.h>

Public Member Functions

void setChangeSceneNextDat (u8 file_no, u8 next_goto_no)
bool isDifferentChangeSceneNextDat (u8 file_no, u8 next_goto_no) const
void requestChangeScene ()

Protected Attributes

u32 _10 [(0x30 - 0x10)/sizeof(u32)]
bool mNextGotoSet
bool mRequestChangeScene
u32 mFaderType

Member Function Documentation

◆ setChangeSceneNextDat()

void Next::setChangeSceneNextDat ( u8 file_no,
u8 next_goto_no )

◆ isDifferentChangeSceneNextDat()

bool Next::isDifferentChangeSceneNextDat ( u8 file_no,
u8 next_goto_no ) const

◆ requestChangeScene()

void Next::requestChangeScene ( )
inline

Member Data Documentation

◆ _10

u32 Next::_10[(0x30 - 0x10)/sizeof(u32)]
protected

◆ mNextGotoSet

bool Next::mNextGotoSet
protected

◆ mRequestChangeScene

bool Next::mRequestChangeScene
protected

◆ mFaderType

u32 Next::mFaderType
protected