#include <BalloonMgr.h>
Public Member Functions | |
| void | onDemo () |
| void | offDemo () |
| bool | isEnableRevivalBallon () const |
| void | createRevivalBallon (const sead::Vector3f &pos, s32 type, s32 player_no) |
Protected Attributes | |
| u32 | _10 |
| u32 | _14 |
| u32 | _18 |
| u8 | _1c |
| u8 | _1d |
| bool | mIsShadowkunCaught |
| bool | mIsActive |
| u32 | _20 |
| u32 | _24 |
| sead::SafeArray< ActorUniqueID, 5 > | mBalloonItemID |
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| void BalloonMgr::createRevivalBallon | ( | const sead::Vector3f & | pos, |
| s32 | type, | ||
| s32 | player_no ) |
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