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BalloonMgr Class Reference

#include <BalloonMgr.h>

Public Member Functions

void onDemo ()
void offDemo ()
bool isEnableRevivalBallon () const
void createRevivalBallon (const sead::Vector3f &pos, s32 type, s32 player_no)

Protected Attributes

u32 _10
u32 _14
u32 _18
u8 _1c
u8 _1d
bool mIsShadowkunCaught
bool mIsActive
u32 _20
u32 _24
sead::SafeArray< ActorUniqueID, 5 > mBalloonItemID

Member Function Documentation

◆ onDemo()

void BalloonMgr::onDemo ( )
inline

◆ offDemo()

void BalloonMgr::offDemo ( )
inline

◆ isEnableRevivalBallon()

bool BalloonMgr::isEnableRevivalBallon ( ) const
inline

◆ createRevivalBallon()

void BalloonMgr::createRevivalBallon ( const sead::Vector3f & pos,
s32 type,
s32 player_no )

Member Data Documentation

◆ _10

u32 BalloonMgr::_10
protected

◆ _14

u32 BalloonMgr::_14
protected

◆ _18

u32 BalloonMgr::_18
protected

◆ _1c

u8 BalloonMgr::_1c
protected

◆ _1d

u8 BalloonMgr::_1d
protected

◆ mIsShadowkunCaught

bool BalloonMgr::mIsShadowkunCaught
protected

◆ mIsActive

bool BalloonMgr::mIsActive
protected

◆ _20

u32 BalloonMgr::_20
protected

◆ _24

u32 BalloonMgr::_24
protected

◆ mBalloonItemID

sead::SafeArray< ActorUniqueID, 5 > BalloonMgr::mBalloonItemID
protected