#include <SaveMgr.h>
Public Types | |
| enum | Status { cStatus_Ready = 0 , cStatus_Reading , cStatus_Writing } |
| enum | ReadError { cReadError_OK = 0 , cReadError_FileDeviceUnavailable = 1 , cReadError_FileUnavailable = -1 , cReadError_FileInvalid = -2 } |
| enum | WriteError { cWriteError_OK = 0 , cWriteError_FileDeviceUnavailable = -1 , cWriteError_FileWriteFailed = -2 } |
Public Member Functions | |
| SaveMgr () | |
| virtual | ~SaveMgr () |
| bool | isSaving () const |
| bool | isSavingDone () const |
| const FFLStoreData & | getStoreData (s32 index) const |
| void | startSaveGame (u8 file) |
| void | startQuickSaveGame (u8 file) |
| void | startSaveGame () |
| void | startQuickSaveGame () |
Protected Attributes | |
| sead::DelegateThread * | mDelegateThread |
| Status | mStatus |
| ReadError | mReadError |
| WriteError | mWriteError |
| s32 | _20 |
| const SaveData * | mSavedata |
| void * | mPersonalSavedata |
| bool | mButtonLayoutChanged |
| u8 | _2d |
| u8 | _2e |
| u8 | _2f |
| s32 | _30 |
| s64 | mInitTime |
| s64 | mStoryPlayInitTime |
| enum SaveMgr::Status |
| enum SaveMgr::ReadError |
| enum SaveMgr::WriteError |
| SaveMgr::SaveMgr | ( | ) |
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| const FFLStoreData & SaveMgr::getStoreData | ( | s32 | index | ) | const |
| void SaveMgr::startSaveGame | ( | u8 | file | ) |
| void SaveMgr::startQuickSaveGame | ( | u8 | file | ) |
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