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ObjBgCollisionCullCheck Class Reference

#include <ObjBgCollisionCullCheck.h>

Public Member Functions

bool initialize (const sead::Vector3f &pos, const sead::Vector2f &center_ofs, const sead::Vector2f &size, const BgCollision &bg_collision)
bool cullCheck (const sead::Vector3f &pos)

Protected Attributes

const BgCollisionmBgCollision
sead::Vector2f mCenterOffset
sead::Vector2f mSize
struct { 
   f32   up 
   f32   down 
   f32   left 
   f32   right 
mCameraBoxPad
bool mIsEntry

Member Function Documentation

◆ initialize()

bool ObjBgCollisionCullCheck::initialize ( const sead::Vector3f & pos,
const sead::Vector2f & center_ofs,
const sead::Vector2f & size,
const BgCollision & bg_collision )

◆ cullCheck()

bool ObjBgCollisionCullCheck::cullCheck ( const sead::Vector3f & pos)

Member Data Documentation

◆ mBgCollision

const BgCollision* ObjBgCollisionCullCheck::mBgCollision
protected

◆ mCenterOffset

sead::Vector2f ObjBgCollisionCullCheck::mCenterOffset
protected

◆ mSize

sead::Vector2f ObjBgCollisionCullCheck::mSize
protected

◆ up

f32 ObjBgCollisionCullCheck::up

◆ down

f32 ObjBgCollisionCullCheck::down

◆ left

f32 ObjBgCollisionCullCheck::left

◆ right

f32 ObjBgCollisionCullCheck::right

◆ [struct]

struct { ... } ObjBgCollisionCullCheck::mCameraBoxPad

◆ mIsEntry

bool ObjBgCollisionCullCheck::mIsEntry
protected