#include <ModelG3d.h>
Public Attributes | |
| s32 | view_index |
| const sead::Matrix34f * | view_mtx |
| const sead::Matrix44f * | proj_mtx |
| const agl::ShaderProgram * | shader_program |
| ShaderAssign * | shader_assign |
| s32 | material_index |
| bool | draw_shape |
| bool | draw_reflection |
| agl::ShaderMode | shader_mode |
| s32 | polygon_offset |
| const CullViewFrustum * | cull |
| s32 ModelG3d::DrawInfo::view_index |
| const sead::Matrix34f* ModelG3d::DrawInfo::view_mtx |
| const sead::Matrix44f* ModelG3d::DrawInfo::proj_mtx |
| const agl::ShaderProgram* ModelG3d::DrawInfo::shader_program |
| ShaderAssign* ModelG3d::DrawInfo::shader_assign |
| s32 ModelG3d::DrawInfo::material_index |
| bool ModelG3d::DrawInfo::draw_shape |
| bool ModelG3d::DrawInfo::draw_reflection |
| agl::ShaderMode ModelG3d::DrawInfo::shader_mode |
| s32 ModelG3d::DrawInfo::polygon_offset |
| const CullViewFrustum* ModelG3d::DrawInfo::cull |