#include <Animation.h>
Inherited by ShaderParamAnimation, ShapeAnimation, SkeletalAnimation, TexturePatternAnimation, and VisibilityAnimation.
Public Member Functions | |
| Animation () | |
| virtual void | calc ()=0 |
| void | playFrameCtrl () |
| FrameCtrl & | getFrameCtrl () |
| const FrameCtrl & | getFrameCtrl () const |
Protected Attributes | |
| FrameCtrl | mFrameCtrl |
| Animation::Animation | ( | ) |
|
pure virtual |
Implemented in ShaderParamAnimation, ShapeAnimation, SkeletalAnimation, TexturePatternAnimation, and VisibilityAnimation.
| void Animation::playFrameCtrl | ( | ) |
|
inline |
|
inline |
|
protected |