#include <EnemyDeathInfo.h>
Public Attributes | |
| sead::Vector2f | speed |
| f32 | max_fall_speed |
| f32 | gravity |
| const StateID * | state_id |
| s8 | score_type |
| u8 | direction |
| s8 | player_no |
| sead::Vector2f EnemyDeathInfo::Arg::speed |
| f32 EnemyDeathInfo::Arg::max_fall_speed |
| f32 EnemyDeathInfo::Arg::gravity |
| const StateID* EnemyDeathInfo::Arg::state_id |
| s8 EnemyDeathInfo::Arg::score_type |
| u8 EnemyDeathInfo::Arg::direction |
| s8 EnemyDeathInfo::Arg::player_no |