#include <EventPlayerChange.h>
Inherits EventBase.
Public Member Functions | |
| EventPlayerChange (s32 player_no) | |
| virtual | ~EventPlayerChange () |
| void | enter () override |
| Result | execute () override |
| bool | isJoin (const ActorBase *actor) const override |
| Public Member Functions inherited from EventBase | |
| EventBase () | |
| virtual | ~EventBase () |
| virtual void | exit () |
| virtual void | cancel () |
| virtual void | terminate () |
| bool | isRequested () const |
| Public Member Functions inherited from sead::IDisposer | |
| IDisposer () | |
| virtual | ~IDisposer () |
Private Attributes | |
| s32 | mPlayerNo |
Additional Inherited Members | |
| Public Types inherited from EventBase | |
| enum | Result { cResult_Keep = 0 , cResult_Exit } |
| Protected Attributes inherited from EventBase | |
| sead::ListNode | mListNode |
| EventPlayerChange::EventPlayerChange | ( | s32 | player_no | ) |
|
inlinevirtual |
|
overridevirtual |
Reimplemented from EventBase.
|
overridevirtual |
Reimplemented from EventBase.
|
private |