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MaskMgr Class Reference

#include <MaskMgr.h>

Public Member Functions

PlayerMaskgetPlayerMask (s32 player_no)

Protected Attributes

u32 _0 [(0x1C - 0x10)/sizeof(u32)]
sead::SafeArray< PlayerMask, 4 > mPlayerMask
sead::SafeArray< PlayerMask, 4 > mPlayerMask2

Member Function Documentation

◆ getPlayerMask()

PlayerMask & MaskMgr::getPlayerMask ( s32 player_no)
inline

Member Data Documentation

◆ _0

u32 MaskMgr::_0[(0x1C - 0x10)/sizeof(u32)]
protected

◆ mPlayerMask

sead::SafeArray< PlayerMask, 4 > MaskMgr::mPlayerMask
protected

◆ mPlayerMask2

sead::SafeArray< PlayerMask, 4 > MaskMgr::mPlayerMask2
protected