#include <MaskMgr.h>
Public Member Functions | |
| PlayerMask & | getPlayerMask (s32 player_no) |
Protected Attributes | |
| u32 | _0 [(0x1C - 0x10)/sizeof(u32)] |
| sead::SafeArray< PlayerMask, 4 > | mPlayerMask |
| sead::SafeArray< PlayerMask, 4 > | mPlayerMask2 |
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protected |
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protected |