Here is a list of all functions with links to the classes they belong to:
- g -
- gather() : ChangePlayerNum
- get() : ModelG3d::BoundingFlagArray, Profile, StateID::NumberMemo, StateIDHolder
- getAccelF() : Actor
- getAccelY() : Actor
- getActiveList() : ActorBgCollisionMgr, ActorCollisionCheckMgr
- getActorBegin() : ActorMgr, ActorPtrCache
- getActorBgCollisionList_() : BasicBgCollisionCheck
- getActorCreateInfo() : Profile
- getActorEnd() : ActorMgr, ActorPtrCache
- getActorFactory() : Profile
- getActorHeap() : ActorBase
- getActorPtr() : ActorMgr, ActorPtrCache
- getActorPtrIncludingAboutToBeErased() : ActorPtrCache
- getActorType() : Actor
- getActorUniqueID() : ActorBase
- getAdditionalInfo() : ModelFFL
- getAdjustOffset() : BrosBase
- getAffectedArea() : BgCollision
- getAglEnvBinary() : GfxParameter
- getAglLmapBinary() : GfxParameter
- getAimMotionShareScale() : KinopioModel, MarioModel, MiiModel, PlayerModel, ShadowModel
- getAmbColor() : LightMapMgr
- getAngle() : Actor, BgCollision, CourseSelectActor, ParentMovementMgr
- getAnimatorObj() : Multi2D
- getAnimFrame() : Multi2D
- getAnimFrameSize() : Multi2D
- getAnimGroupIndex() : Multi2D
- getAnimObj() : ShaderParamAnimation, ShapeAnimation, SkeletalAnimation, TexturePatternAnimation, VisibilityAnimation
- getAnimResName() : Multi2D
- getAnkleCenterPos() : PlayerBase
- getAnmBlendDuration() : PlayerModelBase, PlayerModelBaseMgr, ShadowModel
- getAnmFlag() : PlayerModelBase, PlayerModelBaseMgr
- getAnmID() : PlayerModelBase, PlayerModelBaseMgr
- getAnmRate() : PlayerModelBase, PlayerModelBaseMgr, ShadowModel
- getAnmResFile() : PlayerModelBase, PlayerModelBaseMgr
- getArcEnd() : ActorCircleBgCollision
- getArchiveRes() : ResMgr, ResMgr::ResHolder
- getArcStart() : ActorCircleBgCollision
- getAreaBox_() : CourseDataFile
- getAreaData() : CourseDataFile
- getAreaLoopRepeatNum_() : PtclUserShaderCallback
- getAreaNo() : CourseInfo
- getAreaScrollDir() : BgScrollMgr
- getAreaScrollDirSub() : BgScrollMgr
- getArg() : RotShake
- getArray1() : CourseSelectCollisionCheckMgr
- getArray2() : CourseSelectCollisionCheckMgr
- getArrayIndex() : ActorUniqueID
- getAttack() : ActorCollisionCheck
- getAttackFrm() : BrosBase
- getAttr() : BgUnitCode
- getAudioObjEmy() : GameAudio
- getAudioObjMap() : GameAudio
- getAudioPlayer() : SndAudioMgr
- getAwaType() : ChibiYoshiAwaData
- getBaseContent() : BlockCoinBase
- getBaseScale() : EnemyBoyoMgr, PlayerModel, PlayerModelBase, PlayerModelBaseMgr, ShadowModel
- getBcListFoot() : BgCollision
- getBcListHead() : BgCollision
- getBcListWallL() : BgCollision
- getBcListWallR() : BgCollision
- getBesideMukiAngle() : PlayerBase
- getBg2Data() : CourseDataFile
- getBgCenterYPos() : BgScrollMgr
- getBgCheck() : Actor, ActorBgCollisionCheck, ActorCollision, PlayerBase
- getBgCheckData() : ActorBgCollisionCheck, Bg, BgCollision
- getBgCheckDataPrev() : ActorBgCollisionCheck
- getBgCollision() : UnitBgCollisionHolder
- getBgmAccentSign() : InputMgr
- getBgmAccentSignCredit() : InputMgr
- getBgmBeatTrg() : InputMgr
- getBgmTempo() : InputMgr
- getBgPointData() : PlayerBase, PlayerObject
- getBgPointDataBase() : PlayerObject
- getBgPointType() : PlayerObject
- getBgSpeed() : ActorBgCollisionCheck
- getBgUnit() : BgGlobal
- getBlock() : CourseDataFile
- getBlockType() : ActorBlockBase
- getBodyFrame() : PlayerModelBase, PlayerModelBaseMgr
- getBodyModel() : PlayerModel, PlayerModelMgr
- getBodyRate() : PlayerModelBase, PlayerModelBaseMgr
- getBoneLocalMatrix() : Model, ModelG3d, ModelUtil
- getBoneName() : Model, ModelG3d
- getBoneNum() : Model, ModelG3d
- getBoneWorldMatrix() : CourseSelectMap, DistantViewMgr, Model, ModelG3d
- getBoneWorldPos() : CourseSelectMap
- getBottomJointPos() : ShadowModel
- getBound() : AreaTask
- getBoundBox() : ActorCollisionCheck
- getBounding() : Model, ModelG3d
- getBox_() : ActorCollision, Boss
- getBoxBgCollision() : BlockCoinBase
- getCacheHeap() : ChallengeResCacheMgr
- getCallBack() : ActorCollisionCheck
- getCannonJumpTimer() : PlayerMgr
- getCarryActorID() : PlayerObject
- getCarryChibiYoshi() : PlayerObject
- getCarryFlag() : Actor
- getCarryHardBlock() : PlayerObject
- getCarryMtx() : PlayerObject
- getCarryPlayer() : CarryObjBase, PlayerObject
- getCarryPlayerObject() : CarryEnemy
- getCarryPlayerObject2() : CarryEnemy
- getCarryPlayerObject_() : CarryEnemy
- getCarryPos() : PlayerObject
- getCarryStep() : PlayerObject
- getCarryStepRatio() : PlayerObject
- getCaveMaskDiameter() : PlayerMask
- getCcSizeDataType() : PlayerObject
- getCenterOffset() : ActorCollisionCheck, CourseSelectCollisionCheck
- getCenterOffsetX() : ActorCollisionCheck
- getCenterOffsetY() : ActorCollisionCheck
- getCenterPos() : Actor, ActorCircleBgCollision, ActorCollisionCheck, ActorEllipseBgCollision
- getCenterPos2D() : Actor
- getCenterPosX() : ActorCircleBgCollision, ActorCollisionCheck, ActorEllipseBgCollision
- getCenterPosY() : ActorCircleBgCollision, ActorCollisionCheck, ActorEllipseBgCollision
- getCenterX() : Actor
- getCenterY() : Actor
- getCenterZ() : Actor
- getChangePlayerNum() : CourseSelectMgr
- getChildList() : ActorBase
- getCloud() : PlayerBase
- getCloudOffsetY() : PlayerBase, PlayerObject
- getCloudPos() : PlayerBase
- getCoinAngle() : CoinOrigin
- getCoinList() : ActorBgCollisionMgr
- getCoinNum() : FieldGameData
- getCoinNumMin() : PlayerMgr
- getCoinRotation() : CoinOrigin
- getCollisionCheck() : Actor
- getCollisionData() : ActorCollisionCheck
- getColor() : BrosBase
- getColorTexture() : CaptureRenderBuffer
- getComboCnt() : Actor
- getComboCount() : PlayerBase
- getComboScore() : Combo
- getContentIndex() : ActorBlockBase
- getControlDemoPlayerNum() : PlayerDemoMgr
- getCourseArchiveRes() : ResMgr
- getCourseBeatenType() : MainGame
- getCourseExitType() : MainGame
- getCourseNo() : CourseInfo
- getCourseOutList() : PlayerDemoMgr
- getCourseOutPlayerNo() : PlayerDemoMgr
- getCreateIndex() : ActorUniqueID
- getCreateList() : ActorCollisionCheckMgr
- getCreateWeaponFrm() : BrosBase
- getCtrlPlayer() : PlayerMgr
- getCurrentEvent() : EventMgr
- getCurSklAnim() : JointBlendModel
- getDaikei() : ActorCollisionCheck
- getDamage() : ActorCollisionCheck
- getDamageScore() : Combo
- getDashSmokeEffectID() : PlayerBase, PlayerObject
- getDelayParam() : AudFxSocket
- getDemoGoalLandPos() : PlayerBase
- getDepthTexture() : CaptureRenderBuffer
- getDirection() : Actor
- getDokanCannonMoveXStep() : PlayerBase
- getDokanCannonMoveXThreshold() : PlayerBase
- getDokanCannonMoveYStep() : PlayerBase
- getDokanInLRWallBgPointData() : PlayerBase
- getDokanWaitAnmFixFrame() : PlayerBase
- getDokanWallBgPointData() : PlayerBase, PlayerObject
- getDrawCallback() : RenderObjRenderMgr
- getDrawPriority() : ProfileInfo
- getDrcTouchCallback() : ActorCollisionCheck
- getDrcTouchPos() : ActorCollisionCheck
- getEatenByYoshi() : ItemBase
- getEatType() : ChibiYoshiEatData, EatData
- getEatYoshi() : PlayerObject
- getEffectID() : EffectObjBase
- getEffectZPos() : Actor
- getEmitterColorType() : PtclEmitterUserDataUtil
- getEmitterSet_() : Effect
- getEmitterSetGroupID() : PtclEmitterUserDataUtil, PtclMgr
- getEmitterUserType() : PtclEmitterUserDataUtil
- getEmptyHeadIndex() : ActorPtrCache
- getEntryNum() : PlayerMgr
- getEnvObjMgr() : RenderObjRenderMgr
- getEnvTexture_P() : ModelFFL
- getEnvTexture_Star() : ModelFFL
- getEnvType() : ModelFFL
- getEnvTypeCourseStr() : LightMapMgr
- getExcludeActor() : IceBallPakkun
- getFaceAngleOverride() : PlayerModelBase, PlayerModelBaseMgr
- getFadeCenter() : Scene
- getFaderInfo() : Scene
- getFavoriteColor() : ModelFFL
- getFile() : CourseData
- getFileFromArchiveRes() : ResMgr
- getFileFromArchiveResImpl_() : ResMgr
- getFileFromCourseArchiveRes() : ResMgr
- getFileFromPack_() : GfxParameter
- getFileNo() : CourseInfo
- getFinishType() : SubjectMgr
- getFlag() : AttentionLookat, Profile, Quake
- getFlagData() : FlagCtrl
- getFollowArg() : ActorBgCollisionCheck, BgCollision
- getFollowMameKuribo() : PlayerBase
- getFollowMameKuriboSpeedScaleX() : PlayerBase
- getFollowMameKuriboSpeedScaleY() : PlayerBase
- getFollowMameKuriboSpeedType() : PlayerBase
- getFootBgAttr() : PlayerBase
- getFootBgPointData() : PlayerBase
- getFrame() : FrameCtrl, PlayerModelBase, PlayerModelBaseMgr
- getFrameCtrl() : Animation
- getFrameDirect() : PlayerModelBase, PlayerModelBaseMgr
- getFrameEnd() : FrameCtrl, PlayerModelBase, PlayerModelBaseMgr
- getFrameMax() : FrameCtrl
- getFrameMin() : FrameCtrl
- getFrameStart() : FrameCtrl
- getFxSocket() : AudAudioMgr
- getGameBgmID() : SndBgmMgr
- getGameControlBgmID() : SndBgmMgr
- getGameData() : CourseTask, FieldGame, PlayerMgr
- getGameMode() : CourseTask, FieldGameData
- getGamescene() : CourseTask
- getGamesceneUnkBool() : CourseTask
- getGlbPosToLyt() : MathUtil
- getGoalDemoNum() : PlayerDemoMgr
- getGoalPos() : PlayerDemoMgr
- getGoalStopEvent() : PlayerDemoMgr
- getGravityData() : PlayerBase, PlayerObject
- getGroupID() : Effect
- getHalfSize() : ActorCollisionCheck, ActorEllipseBgCollision
- getHalfSizeX() : ActorCollisionCheck
- getHalfSizeY() : ActorCollisionCheck
- getHangBcOffsetY() : PlayerObject
- getHangPos() : BalloonHangActor
- getHeadBgPointData() : PlayerBase
- getHeadModel() : PlayerModel, PlayerModelMgr
- getHeadPosP() : PlayerBase, PlayerModelBase, PlayerModelBaseMgr
- getHeadPropelJointMtx() : PlayerModel, PlayerModelMgr
- getHeadSakaAngle() : ActorBgCollisionCheck
- getHeadSakaBaseAngle() : ActorBgCollisionCheck
- getHeadTopPos() : PlayerBase
- getHeadTopPosP() : PlayerBase, PlayerModelBase, PlayerModelBaseMgr
- getHeap() : ActorAdditionalHeap
- getHipDropBlurEffectID() : PlayerBase, PlayerObject
- getHipDropEffectID() : PlayerBase, PlayerObject
- getHipDropExEffectID() : PlayerBase, PlayerObject
- getHipDropSurfaceEffectID() : PlayerBase, PlayerObject
- getHitBgCollisionFoot() : ActorBgCollisionCheck
- getHitBgCollisionHead() : ActorBgCollisionCheck
- getHitBgCollisionWall() : ActorBgCollisionCheck
- getHitPos() : ActorCollisionCheck
- getHitType() : BgUnitCode
- getHSensorCenterOffset() : ActorBgCollisionCheckUtil
- getHSensorSideOffset() : ActorBgCollisionCheckUtil
- getIceSakaSlipOffSpeed() : PlayerBase
- getIconFacelineShader() : Mii::CentralMgr
- getID() : Profile
- getIgnoreActor() : ActorBgCollisionCheck, BgCollision
- getIndex() : ActorCollisionCheck, Mii::SlotID, ShaderParamAnimation, ShapeAnimation, SkeletalAnimation, TexturePatternAnimation, VisibilityAnimation
- getIndirectScrollSpd() : DVCameraParam
- getInFaderType() : Scene::FaderInfo
- getInfo() : CaptureRenderBuffer
- getItemCreatePos() : ActorBlockAngle, ActorBlockBase
- getItemType() : ChibiYoshiAwaData
- getJointMtx() : PlayerModel, PlayerModelBase, PlayerModelBaseMgr
- getJointPos() : PlayerModelBase, PlayerModelBaseMgr
- getJumpAnmName() : PlayerModelBase
- getJumpSpeed() : PlayerBase, PlayerObject
- getJumpSpeedBase() : PlayerBase
- getKasaDraw() : KinokoLiftDraw
- getKey() : ResMgr::ResHolder
- getKind() : ActorCollisionCheck
- getLandingSmokeEffectID() : PlayerBase, PlayerObject
- getLavaSplashEffectID() : PlayerBase, PlayerObject
- getLavaWaveSplashEffectID() : PlayerBase, PlayerObject
- getLayer() : Actor, ActorCollisionCheck
- getLeftPos() : ActorCollisionCheck
- getLightmap1() : LightMapMgr
- getLightmap2() : LightMapMgr
- getLightMapMgr() : LightMapMgr
- getLightMapType() : ModelFFL
- getLocation() : CourseDataFile
- getLookatPos() : PlayerBase
- getLoopPosX() : AreaTask
- getLoopType() : AreaTask
- getMagnifCameraPosY() : DVCameraParam
- getMagnifProjOffsetY() : DVCameraParam
- getMainStateID() : StateStateMethod, StateStateMgr< T, Factory >
- getManualDeletedFlag() : Actor
- getMapActor() : CourseDataFile
- getMapModel() : CourseSelectMap
- getMaskCaveCheckPos() : PlayerBase, PlayerObject
- getMaskPos() : PlayerBase, PlayerObject
- getMaterial() : Model, ModelG3d
- getMaterialName() : Model, ModelG3d
- getMaterialNum() : Model, ModelG3d
- getMaterialObj() : MaterialG3d
- getMaxDistanceType() : AttentionLookat
- getMaxFallSpeed() : Actor
- getMaxPos() : ActorCollisionCheck
- getMaxSpeedF() : Actor
- getMiiCharacterVoice() : SndObjctPly
- getMinPos() : ActorCollisionCheck
- getMissSpinAngle() : PlayerObject
- getMode() : FieldGameMode, SubjectMgr
- getModel() : AnimModel, DistantViewMgr, MapModel, PlayerBase, ShaderParamAnimation, ShapeAnimation, SkeletalAnimation, TexturePatternAnimation, VisibilityAnimation
- getModelAngleY() : PlayerObject
- getModelBase() : PlayerModelBaseMgr
- getModelEnvView() : RenderObjRenderMgr
- getModelEx() : ModelG3d
- getModelGpuInitializer() : Mii::CentralMgr
- getModelMtx() : DVCameraParam
- getModelResFile() : PlayerModelBase, PlayerModelBaseMgr
- getModelResource() : AnimModel
- getModelScale() : PlayerObject
- getModelScaleBase() : PlayerObject
- getModelShaderProgramArchive() : ModelResource
- getModelTrap() : MapModel
- getModelWorld() : MapModel
- getModeModel() : PlayerModel, PlayerModelMgr
- getMoveJumpSpeed() : PlayerBase, PlayerObject
- getMoveType() : BlockCoinBase
- getMtx() : Effect
- getMtxHasScale() : Effect
- getMtxRT() : Model, ModelG3d
- getMukiAngle() : PlayerBase
- getName() : Model, ModelG3d, ParameterBase
- getNewStateID() : StateMethod
- getNextCreateIndex() : ActorPtrCache
- getNextDemoNo() : PlayerDemoMgr
- getNextGoto() : CourseDataFile
- getNextGotoNo() : CourseInfo
- getNextScene() : Scene
- getNoHitPlayer() : PlayerBase
- getNonSolidList() : ActorBgCollisionMgr
- getNum() : PlayerMgr
- getNumDemoNo() : PlayerDemoMgr
- getNumInGame() : PlayerMgr
- getNumNextGotoBlock() : PlayerMgr
- getNw4fBasicShaderProgram() : ShaderHolder
- getNw4fShaderArchive() : ShaderHolder
- getObject() : FState< T >
- getOffset() : Quake
- getOldStateID() : StateMethod
- getOpaBufferIdx() : Model
- getOrderPos() : RenderObj
- getOutFaderType() : Scene::FaderInfo
- getOutput() : ActorBgCollisionCheck
- getOwner() : ActorBgCollisionCheck, ActorBgCollisionCheckResult, ActorCollisionCheck, BgCollision
- getOwner_() : EnemyChibiYoshiEatData, EnemyEatData
- getOwnerAtHit() : ActorBgCollisionCheck, ActorBgCollisionEnemyCheck, ActorBgCollisionObjCheck, ActorBgCollisionPlayerCheck
- getOwnerAtRevCheck() : ActorBgCollisionCheck, ActorBgCollisionEnemyCheck, ActorBgCollisionObjCheck, ActorBgCollisionPlayerCheck
- getOwnerID() : AttentionLookat, CourseSelectCollisionCheck
- getParam() : DVCameraParamList, Effect, PtclMgr, PtclParamMgr
- getParam0() : ActorBase
- getParam1() : ActorBase
- getParamEx() : ActorBase
- getParamPlayerCharacter() : PlayerObject
- getParamPlayerFacingDir() : PlayerObject
- getParamPlayerMode() : PlayerObject
- getParamPlayerModelType() : PlayerObject
- getParamPlayerNo() : PlayerObject
- getParent() : ActorBase
- getParentActorID() : ParentMovementMgr
- getPartsLayoutObj_() : Multi2D
- getPlayerCoinNum() : FieldGameData
- getPlayerData() : CourseTask, FieldGameData
- getPlayerDirLR() : Actor
- getPlayerDirUD() : Actor
- getPlayerJumpDai() : PlayerBase
- getPlayerKey() : PlayerBase
- getPlayerMask() : MaskMgr
- getPlayerMode() : PlayerBase, PlayerModel, PlayerModelMgr
- getPlayerNo() : Actor
- getPlayerObject() : PlayerMgr
- getPlayerObject2() : PlayerMgr
- getPlayerRideOn() : Yoshi
- getPlyMode() : GameAudio
- getPoints() : BasicRideLineBgCollision, LoopRideLineBgCollision, PoleRopeBgCollision
- getPoisonSplashEffectID() : PlayerBase, PlayerObject
- getPoleBelowPlayer() : PlayerDemoMgr
- getPoleList() : ActorBgCollisionMgr
- getPos() : Actor, AttentionLookat, BgCollision, CourseSelectActor, LineMgr
- getPos2D() : Actor
- getPosition() : BgCenter, ParentMovementMgr
- getPosOffset() : BgCollision, ChibiYoshiAwaData
- getPosOffset2() : BgCollision
- getPosPrev() : BgCollision
- getPosPrevX() : BgCollision
- getPosPrevY() : BgCollision
- getPosX() : BgCollision
- getPosY() : BgCollision
- getPowerChangeType() : PlayerBase
- getPowerData() : PlayerBase
- getPowerTurnData() : PlayerBase
- getPriority() : ThreadUtil
- getProfFlag() : Actor
- getProfile() : ActorBase
- getProfileID() : ActorBase
- getProjOffset() : DVCameraParam
- getPtclSystem() : PtclMgr
- getQuakeScore() : Combo
- getRadius() : ActorCircleBgCollision
- getRailInfo() : CourseDataFile
- getRailPoint() : CourseDataFile
- getRand_() : PtclUserShaderCallback
- getRandom() : InputMgr
- getRange() : PoleRopeBgCollision
- getRate() : FrameCtrl, PlayerModelBase, PlayerModelBaseMgr
- getRateDirect() : PlayerModelBase, PlayerModelBaseMgr
- getReductionModelScale() : PlayerBase
- getReflectionMap() : RenderObjRenderMgr
- getRemotePlayer() : GameAudio
- getRenderBuffer() : CaptureRenderBuffer
- getRenderFlag() : ModelG3d
- getRenderMgr() : RenderObjLayerBase
- getRenderStepName() : RenderObjLayer
- getRenderStepNum() : RenderObjLayer
- getResFile() : ModelResource
- getResList() : ProfileInfo
- getResNum() : ProfileInfo
- getResource() : ModelResourceMgr, Profile, ShaderParamAnimation, ShapeAnimation, SkeletalAnimation, TexturePatternAnimation, VisibilityAnimation
- getResType() : ProfileInfo
- getReverbHiParam() : AudFxSocket
- getRevisionDir() : CarryEnemy
- getRevisionX() : ActorCollisionCheck
- getRevisionY() : ActorCollisionCheck
- getRideFlag() : PlayerRideUtil
- getRideLine() : BasicRideLineBgCollision, LoopRideLineBgCollision
- getRideLinePrev() : BasicRideLineBgCollision, LoopRideLineBgCollision
- getRidePlayer() : PlayerObject
- getRideYoshi() : PlayerObject
- getRightPos() : ActorCollisionCheck
- getRootPane() : Multi2D
- getRopeCheckArea() : PlayerObject
- getRunSmokeEffectID() : PlayerBase, PlayerObject
- getSakaAngle() : ActorBgCollisionCheck, PlayerBase
- getSakaAngleBySpeed() : PlayerBase
- getSakaBaseAngle() : ActorBgCollisionCheck
- getSakaDir() : ActorBgCollisionCheck
- getSakaMaxSpeedRatio() : PlayerBase
- getSakaMoveAccele() : PlayerBase
- getSakaStopAccele() : PlayerBase
- getSakaType() : ActorBgCollisionCheck, PlayerBase
- getSakaUpDown() : PlayerBase
- getScale() : Actor, ChibiYoshiEatData, CourseSelectActor, EatData, EnemyBoyoMgr, Model, ModelG3d
- getSceneEnterType() : CourseInfo
- getScoreType() : ChibiYoshiEatData, EatData
- getScreenBottom() : BgScrollMgr
- getScreenCenterX() : BgScrollMgr
- getScreenCenterY() : BgScrollMgr
- getScreenHeight() : BgScrollMgr
- getScreenLeft() : BgScrollMgr
- getScreenRect() : BgScrollMgr
- getScreenRectDefault() : BgScrollMgr
- getScreenRectPrev() : BgScrollMgr
- getScreenRight() : BgScrollMgr
- getScreenTop() : BgScrollMgr
- getScreenWidth() : BgScrollMgr
- getScrollBound() : BgScrollMgr
- getScrollEffectMgr() : BgScrollMgr
- getSegment() : BasicRideLine, Segment
- getSensor() : ActorBgCollisionCheck
- getSensor1() : ActorBgCollisionCheck
- getSensor2() : ActorBgCollisionCheck
- getSensorArray1() : ActorBgCollisionCheck
- getSensorArray2() : ActorBgCollisionCheck
- getSensorEffective() : ActorBgCollisionCheck
- getSensorFlag() : ActorBgCollisionCheck
- getShaAnim() : AnimModel
- getShaAnimBuffer() : ModelG3d
- getShaAnims() : Model, ModelG3d
- getShader() : Mii::CentralMgr
- getShaderArchive() : ShaderHolder
- getShadowMap() : RenderObjRenderMgr
- getShape() : ModelG3d
- getShapeType() : ActorCollisionCheck
- getShuAnim() : AnimModel
- getShuAnimBuffer() : ModelG3d
- getShuAnims() : Model, ModelG3d
- getShuColorAnim() : DistantViewMgr
- getShuTexSrtAnim() : DistantViewMgr
- getSize() : CourseSelectCollisionCheck
- getSklAnim() : AnimModel, DistantViewMgr
- getSklAnimBlendWeight() : Model, ModelG3d
- getSklAnimBuffer() : ModelG3d
- getSklAnims() : Model, ModelG3d
- getSlipAttr() : BgUnitCode
- getSlipMaxSpeedF() : PlayerBase
- getSlipSmokeEffectID() : PlayerBase, PlayerObject
- getSolidList() : ActorBgCollisionMgr
- getSoundArchive() : SndAudioMgr
- getSource() : Mii::SlotID
- getSpawnDirection() : BlockCoinBase
- getSpeedData() : PlayerBase
- getSpeedF() : Actor
- getSpeedMaxVec() : Actor
- getSpeedVec() : Actor
- getSpinActionMode() : PlayerObject
- getSpinJumpEffectPos() : PlayerObject
- getSpinLiftUpCcSizeInfo() : PlayerObject
- getSrcToTrgDir() : ActorUtil
- getStandHeadBgPointY() : PlayerBase, PlayerObject
- getStarCount() : PlayerBase, PlayerObject
- getState() : ChibiYoshiAwaData, ChibiYoshiEatData, EatData, StateMethod
- getStateID() : FState< T >, IState, StateMethod
- getStatsData() : FieldGameData
- getStatus() : ActorCollisionCheck
- getStoreData() : Mii::SlotMgr, SaveMgr
- getSwitchFlag0() : Actor
- getSwitchFlag1() : Actor
- getTallType() : PlayerBase, PlayerObject
- getTarzanRopeBcOffsetY() : PlayerObject
- getTarzanRopeCenterY() : PlayerObject
- getTaskMgr() : Scene
- getTenmetsuTime_Fire() : Boss
- getTenmetsuTime_Press() : Boss
- getTenmetsuTime_Shell() : Boss
- getTevColor() : Material, MaterialG3d
- getTevColor0Alpha() : KinopioModel, MarioModel, MiiModel, PlayerModel, ShadowModel
- getTevKColor() : Material, MaterialG3d
- getTexAnim() : AnimModel, DistantViewMgr
- getTexAnimBuffer() : ModelG3d
- getTexAnims() : Model, ModelG3d
- getTexRenderBuffer() : BgTexMgr
- getTexSrt() : Material, MaterialG3d
- getTexSrtMtx() : MaterialG3d
- getThrowLoopPosX() : PlayerBase
- getThrowSpeed() : PlayerBase
- getTime() : CourseTimer
- getTimeBeforeAPD() : ApplicationFramework
- getTopPos() : ActorCollisionCheck
- getTottenActor() : TottenMgr
- getTouchDrcCheckList() : ActorCollisionCheckMgr
- getTouchDrcHoldList() : ActorCollisionCheckMgr
- getTreadCount() : PlayerBase
- getTrgToSrcDir() : ActorUtil
- getTurnBrakeEffectID() : PlayerBase, PlayerObject
- getTurnBrakeSmokeEffectID() : PlayerBase, PlayerObject
- getType() : BgCollision, BgUnitCode, Combo
- getTypeDirY() : DVCameraParam
- getTypeInfo() : BgUnitCode
- getTypeMask() : ParentMovementMgr
- getTypeOffset() : BgCollision
- getTypeOption() : BgUnitCode
- getTypePos() : BgCollision
- getTypePosPrev() : BgCollision
- getTypePosPrevX() : BgCollision
- getTypePosPrevY() : BgCollision
- getTypePosX() : BgCollision
- getTypePosY() : BgCollision
- getUnderPos() : ActorCollisionCheck
- getUniformBlock() : ModelEnvView
- getUnit() : Bg
- getUnitCurrentCdFile() : Bg
- getUnitHitType() : Bg
- getUnitType() : Bg
- getUnitTypeInfo() : Bg
- getValue() : ActorUniqueID, Mii::SlotID, Parameter< T >
- getViewIndex() : RenderObjLayerBase
- getViewInfo() : RenderObjRenderMgr
- getViewNum() : ModelEnvView
- getViewVolume() : CullViewFrustum
- getVineBgCollision() : ActorBgCollisionPlayerCheck
- getVineType() : ActorBgCollisionPlayerCheck
- getVisAnim() : AnimModel
- getVisAnimBuffer() : ModelG3d
- getVisAnims() : Model, ModelG3d
- getVSensorCenterOffset() : ActorBgCollisionCheckUtil
- getVsKind() : ActorCollisionCheck
- getVSpawnType() : BlockCoinBase
- getWalkSpeed() : Kuribo
- getWallAngle() : ActorBgCollisionCheck
- getWallBgPointData() : PlayerBase
- getWaterCheckPosY() : PlayerBase
- getWaterDokanCenterOffset() : PlayerBase
- getWaterOffsetY() : PlayerBase
- getWaterSplashEffectID() : PlayerBase, PlayerObject
- getWaterSplashSEffectID() : PlayerBase, PlayerObject
- getWorldNo() : CourseInfo
- getXluBufferIdx() : Model
- getYoshiID() : EatData
- getZoom() : BgScrollMgr
- getZoomHioData() : ZoomHio
- getZoomShrinkLine() : TrackingMgr, ZoomHioData
- getZoomShrinkLine2() : TrackingMgr, ZoomHioData
- getZoomSpreadLine() : TrackingMgr, ZoomHioData
- getZoomSpreadLine2() : TrackingMgr, ZoomHioData
- getZoomTargetMax() : TrackingMgr
- getZoomTargetMax_Common() : ZoomHioData
- getZoomTargetMid() : TrackingMgr
- getZoomTargetMid_Common() : ZoomHioData
- getZoomTargetMin() : TrackingMgr
- getZoomTargetMin_Common() : ZoomHioData
- getZoomType() : BgScrollMgr
- getZpos() : AmiUtil
- GfxParameter() : GfxParameter
- grandPowerSet() : PlayerBase
- gravitySet() : PlayerBase
- groupAnimeStartSetup() : Multi2D
- groupReverseAnimeStartSetup() : Multi2D