#include <ActorBgCollisionCheckUtil.h>
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| static bool | getHSensorSideOffset (const ActorBgCollisionCheck::Sensor &sensor, f32 *side1, f32 *side2) |
| static bool | getHSensorCenterOffset (const ActorBgCollisionCheck::Sensor &sensor, sead::Vector2f &out) |
| static bool | getVSensorCenterOffset (const ActorBgCollisionCheck::Sensor &sensor, sead::Vector2f &out) |
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