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ModelUtil Class Reference

#include <Model.h>

Static Public Member Functions

static ModelcreateG3d (const ModelResource &res, const sead::SafeString &name, s32 num_skl_anim, s32 num_tex_anim, s32 num_shu_anim, s32 num_vis_anim, s32 num_sha_anim, Model::BoundingMode bounding_mode, sead::Heap *heap)
static ModelcreateG3d (const ModelResource &res, const sead::SafeString &name, s32 num_view, s32 num_skl_anim, s32 num_tex_anim, s32 num_shu_anim, s32 num_vis_anim, s32 num_sha_anim, Model::BoundingMode bounding_mode, sead::Heap *heap)
static void getBoneLocalMatrix (const Model &model, s32 index, sead::Matrix34f *mtx)

Member Function Documentation

◆ createG3d() [1/2]

Model * ModelUtil::createG3d ( const ModelResource & res,
const sead::SafeString & name,
s32 num_skl_anim,
s32 num_tex_anim,
s32 num_shu_anim,
s32 num_vis_anim,
s32 num_sha_anim,
Model::BoundingMode bounding_mode,
sead::Heap * heap )
static

◆ createG3d() [2/2]

Model * ModelUtil::createG3d ( const ModelResource & res,
const sead::SafeString & name,
s32 num_view,
s32 num_skl_anim,
s32 num_tex_anim,
s32 num_shu_anim,
s32 num_vis_anim,
s32 num_sha_anim,
Model::BoundingMode bounding_mode,
sead::Heap * heap )
static

◆ getBoneLocalMatrix()

void ModelUtil::getBoneLocalMatrix ( const Model & model,
s32 index,
sead::Matrix34f * mtx )
static