#include <PlayerRideUtil.h>
Static Public Member Functions | |
| static u32 | getRideFlag (ActorUniqueID *ice_actor_id_array, u32 *ice_actor_id_num, const BgCollision &bg_collision) |
| static u32 | getRideFlag (const BgCollision &bg_collision) |
Static Public Attributes | |
| static const u32 | cIceActorIDArraySize = 16 |
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inlinestatic |
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static |