#include <ActorUtil.h>
Static Public Member Functions | |
| static s32 | searchNearPlayer_Main (sead::Vector2f &player_pos, const sead::Vector2f &src_pos) |
| static DirType | getTrgToSrcDir (const Actor &src, const Actor &trg) |
| static DirType | getSrcToTrgDir (const Actor &src, const Actor &trg) |
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static |