New Super Mario Bros. U Headers
Loading...
Searching...
No Matches
Here is a list of all variables with links to the classes they belong to:
- s -
saka_down :
PlayerPowerTurnData
saka_up :
PlayerPowerTurnData
sAudioObjEmy :
GameAudio
sAudioObjMap :
GameAudio
scale :
IceInfo
,
NodeTransform
,
PtclParam
scene_enter_type :
CourseInfo
score :
SaveData::SaveSlot
score_type :
EnemyDeathInfo::Arg
scroll :
AreaData
sDefaultArg :
EnemyDeathInfo
sdw_location :
ModelG3d::ShaderAssign
sensor_foot :
PlayerBgPointHIO
sensor_head :
PlayerBgPointHIO
sensor_wall :
PlayerBgPointHIO
shader_assign :
ModelG3d::DrawInfo
shader_mode :
ModelG3d::DrawInfo
shader_program :
ModelG3d::DrawInfo
,
ModelG3d::ShaderAssign
shape_type :
ActorCollisionCheck::CollisionData
shp_location :
ModelG3d::ShaderAssign
sInstance :
GameAudio
size :
AreaData
,
CourseSelectCollisionCheck::CollisionData
,
Location
slip :
PlayerBase::ActionType
sMaxDistanceSq :
AttentionMgr
spacing_decrease :
ActorCoinMgr::CoinJumpArg
spawn_height :
ActorCoinMgr::CoinJumpArg
spawn_range :
ActorCreateInfo
specular :
Mii::Shader::LightParam
,
Mii::Shader::Material
specular_mode :
Mii::Shader::Material
specular_power :
Mii::Shader::Material
speed :
EnemyDeathInfo::Arg
,
RailPoint
speed_y :
PlayerBase::JumpInf
spin_hip_attack :
PlayerBase::ActionType
sProfileList :
Profile
star_coins :
SaveData::CoinEditLevel
star_coins_collected :
SaveData::Records
start :
RailInfo
start_next_goto :
Options
start_next_goto_coin_boost :
Options
start_point :
BgCollision::PoleRopeInitArg
start_wait :
PlayerBase::DemoActionType
state_id :
EnemyDeathInfo::Arg
StateID_Kick :
Nokonoko
statistics :
SaveData
status :
ActorCollisionCheck::CollisionData
stop_turn_decel :
PlayerPowerData
stop_x_accel :
PlayerPowerData
story_play_time :
SaveData::Statistics
story_reached_world :
SaveData::Statistics
story_star_coins_collected :
SaveData::Statistics
subworld :
SaveData::CSLocation
super_guides :
SaveData::Statistics
swim :
PlayerBase::ActionType
switch_flag_0 :
ActorParamEx0
switch_flag_1 :
ActorParamEx0
switch_flags :
MapActorData
Generated by
1.14.0