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ActorCreateInfo Struct Reference

#include <Profile.h>

Public Types

enum  Flag {
  cFlag_IgnoreSpawnRange = 0x0002 , cFlag_MapObj = 0x0008 , cFlag_Grouped = 0x0010 , cFlag_Unknown = 0x0020 ,
  cFlag_Unknown2 = 0x0100
}

Public Attributes

s32 offset_x
s32 offset_y
struct { 
   s32   offset_x 
   s32   offset_y 
   s32   half_size_x 
   s32   half_size_y 
spawn_range
struct { 
   u16   up 
   u16   down 
   u16   left 
   u16   right 
cull_range
u16 flag

Static Public Attributes

static const ActorCreateInfo cDefault

Member Enumeration Documentation

◆ Flag

Enumerator
cFlag_IgnoreSpawnRange 
cFlag_MapObj 
cFlag_Grouped 
cFlag_Unknown 
cFlag_Unknown2 

Member Data Documentation

◆ offset_x

s32 ActorCreateInfo::offset_x

◆ offset_y

s32 ActorCreateInfo::offset_y

◆ half_size_x

s32 ActorCreateInfo::half_size_x

◆ half_size_y

s32 ActorCreateInfo::half_size_y

◆ [struct]

struct { ... } ActorCreateInfo::spawn_range

◆ up

u16 ActorCreateInfo::up

◆ down

u16 ActorCreateInfo::down

◆ left

u16 ActorCreateInfo::left

◆ right

u16 ActorCreateInfo::right

◆ [struct]

struct { ... } ActorCreateInfo::cull_range

◆ flag

u16 ActorCreateInfo::flag

◆ cDefault

const ActorCreateInfo ActorCreateInfo::cDefault
static