#include <ActorCollisionCheck.h>
◆ center_offset
| Vec2 ActorCollisionCheck::CollisionData::center_offset |
◆ half_size
| Vec2 ActorCollisionCheck::CollisionData::half_size |
◆ shape_type
| ShapeType ActorCollisionCheck::CollisionData::shape_type |
◆ kind
| Kind ActorCollisionCheck::CollisionData::kind |
◆ attack
| Attack ActorCollisionCheck::CollisionData::attack |
◆ vs_kind
| TargetKind ActorCollisionCheck::CollisionData::vs_kind |
◆ vs_damage
| DamageFrom ActorCollisionCheck::CollisionData::vs_damage |
◆ status
| Status ActorCollisionCheck::CollisionData::status |
◆ callback
| CallBack ActorCollisionCheck::CollisionData::callback |
◆ cDefault