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ActorCollisionCheck::CollisionData Struct Reference

#include <ActorCollisionCheck.h>

Public Attributes

Vec2 center_offset
Vec2 half_size
ShapeType shape_type
Kind kind
Attack attack
TargetKind vs_kind
DamageFrom vs_damage
Status status
CallBack callback

Static Public Attributes

static const CollisionData cDefault

Member Data Documentation

◆ center_offset

Vec2 ActorCollisionCheck::CollisionData::center_offset

◆ half_size

Vec2 ActorCollisionCheck::CollisionData::half_size

◆ shape_type

ShapeType ActorCollisionCheck::CollisionData::shape_type

◆ kind

Kind ActorCollisionCheck::CollisionData::kind

◆ attack

Attack ActorCollisionCheck::CollisionData::attack

◆ vs_kind

TargetKind ActorCollisionCheck::CollisionData::vs_kind

◆ vs_damage

DamageFrom ActorCollisionCheck::CollisionData::vs_damage

◆ status

Status ActorCollisionCheck::CollisionData::status

◆ callback

CallBack ActorCollisionCheck::CollisionData::callback

◆ cDefault

const CollisionData ActorCollisionCheck::CollisionData::cDefault
static