#include <PlayerHIO_Gravity.h>
◆ x_accel_def
| f32 PlayerPowerData::x_accel_def |
◆ stop_x_accel
| f32 PlayerPowerData::stop_x_accel |
◆ stop_turn_decel
| f32 PlayerPowerData::stop_turn_decel |
◆ turn_decel
| f32 PlayerPowerData::turn_decel |
◆ x_accel_stage0
| f32 PlayerPowerData::x_accel_stage0 |
◆ x_accel_stage1
| f32 PlayerPowerData::x_accel_stage1 |
◆ x_accel_stage1_dush
| f32 PlayerPowerData::x_accel_stage1_dush |
◆ x_accel_stage2
| f32 PlayerPowerData::x_accel_stage2 |
◆ x_accel_stage3
| f32 PlayerPowerData::x_accel_stage3 |