#include <g3d_SkeletonObj.h>
|
| enum | Flag {
BLOCK_BUFFER_VALID = 0x1 << 0
, BLOCK_BUFFER_SWAP = 0x1 << 1
, CACHE_LOCAL_MTX = 0x1 << 2
, INVALID_LOCAL_MTX = 0x1 << 3
,
MASK_LOCAL_MTX = CACHE_LOCAL_MTX | INVALID_LOCAL_MTX
, CACHE_WORLD_MTX = 0x1 << 4
, INVALID_WORLD_MTX = 0x1 << 5
, MASK_WORLD_MTX = CACHE_WORLD_MTX | INVALID_WORLD_MTX
,
SCALE_SHIFT = ResSkeleton::SCALE_SHIFT
, SCALE_NONE = ResSkeleton::SCALE_NONE
, SCALE_STD = ResSkeleton::SCALE_STD
, SCALE_MAYA = ResSkeleton::SCALE_MAYA
,
SCALE_SOFTIMAGE = ResSkeleton::SCALE_SOFTIMAGE
, SCALE_MASK = ResSkeleton::SCALE_MASK
, ROT_SHIFT = ResSkeleton::ROT_SHIFT
, ROT_EULER_XYZ = ResSkeleton::ROT_EULER_XYZ
,
ROT_QUAT = ResSkeleton::ROT_QUAT
, ROT_MASK = ResSkeleton::ROT_MASK
} |
| enum | Alignment { BUFFER_ALIGNMENT = LL_CACHE_FETCH_SIZE
, BLOCK_BUFFER_ALIGNMENT = GX2_UNIFORM_BLOCK_ALIGNMENT
} |
|
| | SkeletonObj () |
| bool | Init (const InitArg &arg, void *pBuffer, size_t bufferSize) |
| size_t | CalcBlockBufferSize () const |
| bool | SetupBlockBuffer (void *pBuffer, size_t bufferSize) |
| void | CleanupBlockBuffer () |
| void | ClearLocalMtx () |
| void | CalcWorldMtx (const Mtx34 &baseMtx) |
| void | CalcBillboardMtx (Mtx34 *pMtxArray, const Mtx34 &cameraMtx, int boneIndex, bool combineWorld=false) const |
| void | CalcMtxBlock (int bufferIndex=0) |
| ResSkeleton * | GetResource () |
| const ResSkeleton * | GetResource () const |
| void * | GetBufferPtr () |
| void * | GetBlockBufferPtr () |
| bool | IsBlockBufferValid () const |
| int | GetScaleMode () const |
| int | GetRotateMode () const |
| LocalMtx * | GetLocalMtxArray () |
| const LocalMtx * | GetLocalMtxArray () const |
| Mtx34 * | GetWorldMtxArray () |
| const Mtx34 * | GetWorldMtxArray () const |
| GfxBuffer & | GetMtxBlock () |
| const GfxBuffer & | GetMtxBlock () const |
| int | GetBufferingCount () const |
| void | EnableBlockSwap () |
| void | DisableBlockSwap () |
| bool | IsBlockSwapEnabled () const |
| void | SetUserPtr (void *pUserPtr) |
| void * | GetUserPtr () |
| const void * | GetUserPtr () const |
| template<typename T> |
| T * | GetUserPtr () |
| template<typename T> |
| const T * | GetUserPtr () const |
| int | GetBoneCount () const |
| ResBone * | GetBone (int boneIndex) |
| const ResBone * | GetBone (int boneIndex) const |
| ResBone * | GetBone (const char *name) |
| const ResBone * | GetBone (const char *name) const |
| const char * | GetBoneName (int boneIndex) const |
| int | GetBoneIndex (const char *name) const |
| void | SetCalcWorldCallback (ICalcWorldCallback *pCallback) |
| ICalcWorldCallback * | GetCalcWorldCallback () |
| const ICalcWorldCallback * | GetCalcWorldCallback () const |
| void | SetCallbackBoneIndex (int boneIndex) |
| int | GetCallbackBoneIndex () const |
| size_t | CalcLocalMtxLCSize () const |
| size_t | LCMountLocalMtx (void *pLC, size_t size, bool load) |
| void | LCUnmountLocalMtx (bool store) |
| bool | IsLocalMtxOnCache () const |
| size_t | CalcWorldMtxLCSize () const |
| size_t | LCMountWorldMtx (void *pLC, size_t size, bool load) |
| void | LCUnmountWorldMtx (bool store) |
| bool | IsWorldMtxOnCache () const |
| size_t | CalcMtxBlockLCSize () const |
| size_t | LCMountMtxBlock (void *pLC, size_t size, bool load, int bufferIndex=0) |
| void | LCUnmountMtxBlock (bool store, int bufferIndex=0) |
◆ Flag
| Enumerator |
|---|
| BLOCK_BUFFER_VALID | |
| BLOCK_BUFFER_SWAP | |
| CACHE_LOCAL_MTX | |
| INVALID_LOCAL_MTX | |
| MASK_LOCAL_MTX | |
| CACHE_WORLD_MTX | |
| INVALID_WORLD_MTX | |
| MASK_WORLD_MTX | |
| SCALE_SHIFT | |
| SCALE_NONE | |
| SCALE_STD | |
| SCALE_MAYA | |
| SCALE_SOFTIMAGE | |
| SCALE_MASK | |
| ROT_SHIFT | |
| ROT_EULER_XYZ | |
| ROT_QUAT | |
| ROT_MASK | |
◆ Alignment
| Enumerator |
|---|
| BUFFER_ALIGNMENT | |
| BLOCK_BUFFER_ALIGNMENT | |
◆ SkeletonObj()
| nw::g3d::SkeletonObj::SkeletonObj |
( |
| ) |
|
|
inline |
◆ CalcBufferSize()
| size_t nw::g3d::SkeletonObj::CalcBufferSize |
( |
const InitArg & | arg | ) |
|
|
static |
◆ Init()
| bool nw::g3d::SkeletonObj::Init |
( |
const InitArg & | arg, |
|
|
void * | pBuffer, |
|
|
size_t | bufferSize ) |
◆ CalcBlockBufferSize()
| size_t nw::g3d::SkeletonObj::CalcBlockBufferSize |
( |
| ) |
const |
◆ SetupBlockBuffer()
| bool nw::g3d::SkeletonObj::SetupBlockBuffer |
( |
void * | pBuffer, |
|
|
size_t | bufferSize ) |
◆ CleanupBlockBuffer()
| void nw::g3d::SkeletonObj::CleanupBlockBuffer |
( |
| ) |
|
◆ ClearLocalMtx()
| void nw::g3d::SkeletonObj::ClearLocalMtx |
( |
| ) |
|
◆ CalcWorldMtx()
| void nw::g3d::SkeletonObj::CalcWorldMtx |
( |
const Mtx34 & | baseMtx | ) |
|
◆ CalcBillboardMtx()
| void nw::g3d::SkeletonObj::CalcBillboardMtx |
( |
Mtx34 * | pMtxArray, |
|
|
const Mtx34 & | cameraMtx, |
|
|
int | boneIndex, |
|
|
bool | combineWorld = false ) const |
◆ CalcMtxBlock()
| void nw::g3d::SkeletonObj::CalcMtxBlock |
( |
int | bufferIndex = 0 | ) |
|
◆ GetResource() [1/2]
◆ GetResource() [2/2]
| const ResSkeleton * nw::g3d::SkeletonObj::GetResource |
( |
| ) |
const |
|
inline |
◆ GetBufferPtr()
| void * nw::g3d::SkeletonObj::GetBufferPtr |
( |
| ) |
|
|
inline |
◆ GetBlockBufferPtr()
| void * nw::g3d::SkeletonObj::GetBlockBufferPtr |
( |
| ) |
|
|
inline |
◆ IsBlockBufferValid()
| bool nw::g3d::SkeletonObj::IsBlockBufferValid |
( |
| ) |
const |
|
inline |
◆ GetScaleMode()
| int nw::g3d::SkeletonObj::GetScaleMode |
( |
| ) |
const |
|
inline |
◆ GetRotateMode()
| int nw::g3d::SkeletonObj::GetRotateMode |
( |
| ) |
const |
|
inline |
◆ GetLocalMtxArray() [1/2]
| LocalMtx * nw::g3d::SkeletonObj::GetLocalMtxArray |
( |
| ) |
|
|
inline |
◆ GetLocalMtxArray() [2/2]
| const LocalMtx * nw::g3d::SkeletonObj::GetLocalMtxArray |
( |
| ) |
const |
|
inline |
◆ GetWorldMtxArray() [1/2]
| Mtx34 * nw::g3d::SkeletonObj::GetWorldMtxArray |
( |
| ) |
|
|
inline |
◆ GetWorldMtxArray() [2/2]
| const Mtx34 * nw::g3d::SkeletonObj::GetWorldMtxArray |
( |
| ) |
const |
|
inline |
◆ GetMtxBlock() [1/2]
| GfxBuffer & nw::g3d::SkeletonObj::GetMtxBlock |
( |
| ) |
|
|
inline |
◆ GetMtxBlock() [2/2]
| const GfxBuffer & nw::g3d::SkeletonObj::GetMtxBlock |
( |
| ) |
const |
|
inline |
◆ GetBufferingCount()
| int nw::g3d::SkeletonObj::GetBufferingCount |
( |
| ) |
const |
|
inline |
◆ EnableBlockSwap()
| void nw::g3d::SkeletonObj::EnableBlockSwap |
( |
| ) |
|
|
inline |
◆ DisableBlockSwap()
| void nw::g3d::SkeletonObj::DisableBlockSwap |
( |
| ) |
|
|
inline |
◆ IsBlockSwapEnabled()
| bool nw::g3d::SkeletonObj::IsBlockSwapEnabled |
( |
| ) |
const |
|
inline |
◆ SetUserPtr()
| void nw::g3d::SkeletonObj::SetUserPtr |
( |
void * | pUserPtr | ) |
|
|
inline |
◆ GetUserPtr() [1/4]
| void * nw::g3d::SkeletonObj::GetUserPtr |
( |
| ) |
|
|
inline |
◆ GetUserPtr() [2/4]
| const void * nw::g3d::SkeletonObj::GetUserPtr |
( |
| ) |
const |
|
inline |
◆ GetUserPtr() [3/4]
template<typename T>
| T * nw::g3d::SkeletonObj::GetUserPtr |
( |
| ) |
|
|
inline |
◆ GetUserPtr() [4/4]
template<typename T>
| const T * nw::g3d::SkeletonObj::GetUserPtr |
( |
| ) |
const |
|
inline |
◆ GetBoneCount()
| int nw::g3d::SkeletonObj::GetBoneCount |
( |
| ) |
const |
|
inline |
◆ GetBone() [1/4]
| ResBone * nw::g3d::SkeletonObj::GetBone |
( |
int | boneIndex | ) |
|
|
inline |
◆ GetBone() [2/4]
| const ResBone * nw::g3d::SkeletonObj::GetBone |
( |
int | boneIndex | ) |
const |
|
inline |
◆ GetBone() [3/4]
| ResBone * nw::g3d::SkeletonObj::GetBone |
( |
const char * | name | ) |
|
|
inline |
◆ GetBone() [4/4]
| const ResBone * nw::g3d::SkeletonObj::GetBone |
( |
const char * | name | ) |
const |
|
inline |
◆ GetBoneName()
| const char * nw::g3d::SkeletonObj::GetBoneName |
( |
int | boneIndex | ) |
const |
|
inline |
◆ GetBoneIndex()
| int nw::g3d::SkeletonObj::GetBoneIndex |
( |
const char * | name | ) |
const |
|
inline |
◆ SetCalcWorldCallback()
◆ GetCalcWorldCallback() [1/2]
◆ GetCalcWorldCallback() [2/2]
◆ SetCallbackBoneIndex()
| void nw::g3d::SkeletonObj::SetCallbackBoneIndex |
( |
int | boneIndex | ) |
|
|
inline |
◆ GetCallbackBoneIndex()
| int nw::g3d::SkeletonObj::GetCallbackBoneIndex |
( |
| ) |
const |
|
inline |
◆ CalcLocalMtxLCSize()
| size_t nw::g3d::SkeletonObj::CalcLocalMtxLCSize |
( |
| ) |
const |
|
inline |
◆ LCMountLocalMtx()
| size_t nw::g3d::SkeletonObj::LCMountLocalMtx |
( |
void * | pLC, |
|
|
size_t | size, |
|
|
bool | load ) |
◆ LCUnmountLocalMtx()
| void nw::g3d::SkeletonObj::LCUnmountLocalMtx |
( |
bool | store | ) |
|
◆ IsLocalMtxOnCache()
| bool nw::g3d::SkeletonObj::IsLocalMtxOnCache |
( |
| ) |
const |
|
inline |
◆ CalcWorldMtxLCSize()
| size_t nw::g3d::SkeletonObj::CalcWorldMtxLCSize |
( |
| ) |
const |
|
inline |
◆ LCMountWorldMtx()
| size_t nw::g3d::SkeletonObj::LCMountWorldMtx |
( |
void * | pLC, |
|
|
size_t | size, |
|
|
bool | load ) |
◆ LCUnmountWorldMtx()
| void nw::g3d::SkeletonObj::LCUnmountWorldMtx |
( |
bool | store | ) |
|
◆ IsWorldMtxOnCache()
| bool nw::g3d::SkeletonObj::IsWorldMtxOnCache |
( |
| ) |
const |
|
inline |
◆ CalcMtxBlockLCSize()
| size_t nw::g3d::SkeletonObj::CalcMtxBlockLCSize |
( |
| ) |
const |
|
inline |
◆ LCMountMtxBlock()
| size_t nw::g3d::SkeletonObj::LCMountMtxBlock |
( |
void * | pLC, |
|
|
size_t | size, |
|
|
bool | load, |
|
|
int | bufferIndex = 0 ) |
◆ LCUnmountMtxBlock()
| void nw::g3d::SkeletonObj::LCUnmountMtxBlock |
( |
bool | store, |
|
|
int | bufferIndex = 0 ) |
◆ CalcWorldImpl()
template<typename CalcType, bool useCallback>
| void nw::g3d::SkeletonObj::CalcWorldImpl |
( |
const Mtx34 & | baseMtx | ) |
|
|
protected |
◆ NW_G3D_DISALLOW_COPY_AND_ASSIGN()
| nw::g3d::SkeletonObj::NW_G3D_DISALLOW_COPY_AND_ASSIGN |
( |
SkeletonObj | | ) |
|
|
private |
◆ m_pRes
◆ m_Flag
| bit16 nw::g3d::SkeletonObj::m_Flag |
|
mutableprivate |
◆ m_NumBuffering
| u8 nw::g3d::SkeletonObj::m_NumBuffering |
|
private |
◆ reserved
| u8 nw::g3d::SkeletonObj::reserved |
|
private |
◆ m_pBoneArray
◆ m_pLocalMtxArray
◆ m_pWorldMtxArray
| Mtx34* nw::g3d::SkeletonObj::m_pWorldMtxArray |
|
private |
◆ m_pScaleArray
| Vec3* nw::g3d::SkeletonObj::m_pScaleArray |
|
private |
◆ m_MtxBlock
◆ m_NumBone
| u16 nw::g3d::SkeletonObj::m_NumBone |
|
private |
◆ m_CallbackBone
| u16 nw::g3d::SkeletonObj::m_CallbackBone |
|
private |
◆ m_pCallback
◆ m_pMemLocalMtxArray
| void* nw::g3d::SkeletonObj::m_pMemLocalMtxArray |
|
private |
◆ m_pMemWorldMtxArray
| void* nw::g3d::SkeletonObj::m_pMemWorldMtxArray |
|
private |
◆ m_pLCMtxBlock
| void* nw::g3d::SkeletonObj::m_pLCMtxBlock |
|
private |
◆ m_pUserPtr
| void* nw::g3d::SkeletonObj::m_pUserPtr |
|
private |
◆ m_pBufferPtr
| void* nw::g3d::SkeletonObj::m_pBufferPtr |
|
private |
◆ m_pBlockBuffer
| void* nw::g3d::SkeletonObj::m_pBlockBuffer |
|
private |