#include <g3d_ResSkeleton.h>
Inherited by nw::g3d::res::ResBone [private].
◆ ofsName
◆ index
| u16 nw::g3d::res::ResBoneData::index |
◆ parentIndex
| u16 nw::g3d::res::ResBoneData::parentIndex |
◆ smoothMtxIndex
| s16 nw::g3d::res::ResBoneData::smoothMtxIndex |
◆ rigidMtxIndex
| s16 nw::g3d::res::ResBoneData::rigidMtxIndex |
◆ billboardIndex
| u16 nw::g3d::res::ResBoneData::billboardIndex |
◆ numUserData
| u16 nw::g3d::res::ResBoneData::numUserData |
◆ flag
| bit32 nw::g3d::res::ResBoneData::flag |
◆ scale
| Vec3 nw::g3d::res::ResBoneData::scale |
◆ quat
| Quat nw::g3d::res::ResBoneData::quat |
◆ euler
| Vec3 nw::g3d::res::ResBoneData::euler |
◆ [union]
| union { ... } nw::g3d::res::ResBoneData::rotate |
◆ translate
| Vec3 nw::g3d::res::ResBoneData::translate |
◆ ofsUserDataDic
| Offset nw::g3d::res::ResBoneData::ofsUserDataDic |
◆ invModelMtx
| Mtx34 nw::g3d::res::ResBoneData::invModelMtx |