NW4F G3d
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nw::g3d::SkeletonObj::InitArg Class Reference

#include <g3d_SkeletonObj.h>

Public Member Functions

 InitArg (ResSkeleton *resource)
void BufferingCount (int count)
int GetBufferingCount () const
ResSkeletonGetResource () const
SizerGetSizer () const

Private Attributes

ResSkeletonm_pRes
int m_NumBuffering
Sizer m_Sizer

Constructor & Destructor Documentation

◆ InitArg()

nw::g3d::SkeletonObj::InitArg::InitArg ( ResSkeleton * resource)
inlineexplicit

Member Function Documentation

◆ BufferingCount()

void nw::g3d::SkeletonObj::InitArg::BufferingCount ( int count)
inline

◆ GetBufferingCount()

int nw::g3d::SkeletonObj::InitArg::GetBufferingCount ( ) const
inline

◆ GetResource()

ResSkeleton * nw::g3d::SkeletonObj::InitArg::GetResource ( ) const
inline

◆ GetSizer()

Sizer & nw::g3d::SkeletonObj::InitArg::GetSizer ( ) const
inline

Member Data Documentation

◆ m_pRes

ResSkeleton* nw::g3d::SkeletonObj::InitArg::m_pRes
private

◆ m_NumBuffering

int nw::g3d::SkeletonObj::InitArg::m_NumBuffering
private

◆ m_Sizer

Sizer nw::g3d::SkeletonObj::InitArg::m_Sizer
mutableprivate