#include <FFLiCharModelCreator.h>
Public Member Functions | |
| FFLiCharModelCreator (FFLiCharModelCreateParam *pParam, FFLiManager *pManager) | |
| ~FFLiCharModelCreator () | |
| FFLResult | ExecuteCPUStep (FFLiCharModel *pModel, const FFLCharModelSource *pSource, const FFLCharModelDesc *pDesc, FFLCharModelBuffer *pBuffer) |
| void | ExecuteGPUStep (FFLiCharModel *pModel, const FFLShaderCallback *pCallback) |
| void | AfterExecuteGPUStep (FFLiCharModel *pModel) |
| void | InvalidateShapes (FFLiCharModel *pModel) |
| void | SetupRenderTextureBuffer (FFLiRenderTextureBuffer &renderTextureBuffer, const FFLCharModelDesc *pDesc, FFLiBufferAllocator *pAllocator) const |
Private Attributes | |
| FFLiCharModelCreateParam * | m_pCharModelCreateParam |
| FFLiManager * | m_pManager |
| FFLiCharModelCreator::FFLiCharModelCreator | ( | FFLiCharModelCreateParam * | pParam, |
| FFLiManager * | pManager ) |
| FFLiCharModelCreator::~FFLiCharModelCreator | ( | ) |
| FFLResult FFLiCharModelCreator::ExecuteCPUStep | ( | FFLiCharModel * | pModel, |
| const FFLCharModelSource * | pSource, | ||
| const FFLCharModelDesc * | pDesc, | ||
| FFLCharModelBuffer * | pBuffer ) |
| void FFLiCharModelCreator::ExecuteGPUStep | ( | FFLiCharModel * | pModel, |
| const FFLShaderCallback * | pCallback ) |
| void FFLiCharModelCreator::AfterExecuteGPUStep | ( | FFLiCharModel * | pModel | ) |
| void FFLiCharModelCreator::InvalidateShapes | ( | FFLiCharModel * | pModel | ) |
| void FFLiCharModelCreator::SetupRenderTextureBuffer | ( | FFLiRenderTextureBuffer & | renderTextureBuffer, |
| const FFLCharModelDesc * | pDesc, | ||
| FFLiBufferAllocator * | pAllocator ) const |
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