FFL
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FFLShaderCallback Struct Reference

#include <FFLShaderCallback.h>

Public Attributes

void * pObj
const GX2ContextState * pContextState
void(* pDrawFunc )(void *pObj, const FFLDrawParam &drawParam)
void(* pSetMatrixFunc )(void *pObj, const Mat44 &matrix)

Member Data Documentation

◆ pObj

void* FFLShaderCallback::pObj

◆ pContextState

const GX2ContextState* FFLShaderCallback::pContextState

◆ pDrawFunc

void(* FFLShaderCallback::pDrawFunc) (void *pObj, const FFLDrawParam &drawParam)

◆ pSetMatrixFunc

void(* FFLShaderCallback::pSetMatrixFunc) (void *pObj, const Mat44 &matrix)