1#ifndef FFLI_CHAR_MODEL_CREATOR_H_
2#define FFLI_CHAR_MODEL_CREATOR_H_
4#include <nn/ffl/FFLResult.h>
NN_STATIC_ASSERT(sizeof(FFLiAllocator)==4)
Definition FFLiBufferAllocator.h:16
Definition FFLiCharModelCreateParam.h:15
Definition FFLiCharModelCreator.h:18
FFLResult ExecuteCPUStep(FFLiCharModel *pModel, const FFLCharModelSource *pSource, const FFLCharModelDesc *pDesc, FFLCharModelBuffer *pBuffer)
Definition FFLiCharModelCreator.cpp:70
void AfterExecuteGPUStep(FFLiCharModel *pModel)
Definition FFLiCharModelCreator.cpp:531
~FFLiCharModelCreator()
Definition FFLiCharModelCreator.cpp:56
FFLiManager * m_pManager
Definition FFLiCharModelCreator.h:33
void InvalidateShapes(FFLiCharModel *pModel)
Definition FFLiCharModelCreator.cpp:509
FFLiCharModelCreateParam * m_pCharModelCreateParam
Definition FFLiCharModelCreator.h:32
FFLiCharModelCreator(FFLiCharModelCreateParam *pParam, FFLiManager *pManager)
Definition FFLiCharModelCreator.cpp:50
void ExecuteGPUStep(FFLiCharModel *pModel, const FFLShaderCallback *pCallback)
Definition FFLiCharModelCreator.cpp:138
void SetupRenderTextureBuffer(FFLiRenderTextureBuffer &renderTextureBuffer, const FFLCharModelDesc *pDesc, FFLiBufferAllocator *pAllocator) const
Definition FFLiCharModelCreator.cpp:539
Definition FFLiManager.h:40
Definition FFLCharModelBuffer.h:11
Definition FFLCharModelDesc.h:12
Definition FFLCharModelSource.h:11
Definition FFLShaderCallback.h:16
Definition FFLiCharModel.h:21
Definition FFLiRenderTextureBuffer.h:7