Functions | |
| u32 | FFLiGetBufferSizeMaskTextures (u32 expressionFlag, u32 resolution, bool enableMipMap, bool compressTexture) |
| u32 | FFLiGetTempBufferSizeMaskTextures (u32 expressionFlag, u32 resolution, bool enableMipMap, bool compressTexture, FFLiResourceManager *pResourceManager, FFLResourceType resourceType) |
| u32 | FFLiGetCompressBufferSizeMaskTexture (u32 resolution, bool enableMipMap) |
| FFLExpression | FFLiInitMaskTextures (FFLiMaskTextures *pMaskTextures, u32 expressionFlag, u32 resolution, bool enableMipMap, bool compressTexture, FFLiBufferAllocator *pAllocator) |
| FFLResult | FFLiInitTempObjectMaskTextures (FFLiMaskTexturesTempObject *pObject, const FFLiMaskTextures *pMaskTextures, const FFLiCharInfo *pCharInfo, u32 expressionFlag, u32 resolution, bool enableMipMap, bool compressTexture, bool compressUseUB, FFLiResourceLoader *pResLoader, FFLiBufferAllocator *pAllocator, FFLiRenderTextureBuffer *pRenderTextureBuffer) |
| void | FFLiRenderMaskTextures (FFLiMaskTextures *pMaskTextures, FFLiMaskTexturesTempObject *pObject, const FFLiShaderCallback *pCallback, FFLiCopySurface *pCopySurface, FFLiCompressorImplBC3 *pCompressorImpl) |
| u32 FFLiGetBufferSizeMaskTextures | ( | u32 | expressionFlag, |
| u32 | resolution, | ||
| bool | enableMipMap, | ||
| bool | compressTexture ) |
| u32 FFLiGetTempBufferSizeMaskTextures | ( | u32 | expressionFlag, |
| u32 | resolution, | ||
| bool | enableMipMap, | ||
| bool | compressTexture, | ||
| FFLiResourceManager * | pResourceManager, | ||
| FFLResourceType | resourceType ) |
| u32 FFLiGetCompressBufferSizeMaskTexture | ( | u32 | resolution, |
| bool | enableMipMap ) |
| FFLExpression FFLiInitMaskTextures | ( | FFLiMaskTextures * | pMaskTextures, |
| u32 | expressionFlag, | ||
| u32 | resolution, | ||
| bool | enableMipMap, | ||
| bool | compressTexture, | ||
| FFLiBufferAllocator * | pAllocator ) |
| FFLResult FFLiInitTempObjectMaskTextures | ( | FFLiMaskTexturesTempObject * | pObject, |
| const FFLiMaskTextures * | pMaskTextures, | ||
| const FFLiCharInfo * | pCharInfo, | ||
| u32 | expressionFlag, | ||
| u32 | resolution, | ||
| bool | enableMipMap, | ||
| bool | compressTexture, | ||
| bool | compressUseUB, | ||
| FFLiResourceLoader * | pResLoader, | ||
| FFLiBufferAllocator * | pAllocator, | ||
| FFLiRenderTextureBuffer * | pRenderTextureBuffer ) |
| void FFLiRenderMaskTextures | ( | FFLiMaskTextures * | pMaskTextures, |
| FFLiMaskTexturesTempObject * | pObject, | ||
| const FFLiShaderCallback * | pCallback, | ||
| FFLiCopySurface * | pCopySurface, | ||
| FFLiCompressorImplBC3 * | pCompressorImpl ) |