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FFLiShaderCallback Class Reference

#include <FFLiShaderCallback.h>

Public Member Functions

 FFLiShaderCallback ()
 ~FFLiShaderCallback ()
bool IsExist () const
const FFLShaderCallbackGet () const
void Set (const FFLShaderCallback *pCallback)
void CallSetMatrix (const Mat44 &mat) const
void CallDraw (const FFLDrawParam &drawParam) const
void CallSetContextState () const

Private Attributes

const FFLShaderCallbackm_pShaderCallback

Constructor & Destructor Documentation

◆ FFLiShaderCallback()

FFLiShaderCallback::FFLiShaderCallback ( )

◆ ~FFLiShaderCallback()

FFLiShaderCallback::~FFLiShaderCallback ( )

Member Function Documentation

◆ IsExist()

bool FFLiShaderCallback::IsExist ( ) const

◆ Get()

const FFLShaderCallback * FFLiShaderCallback::Get ( ) const
inline

◆ Set()

void FFLiShaderCallback::Set ( const FFLShaderCallback * pCallback)

◆ CallSetMatrix()

void FFLiShaderCallback::CallSetMatrix ( const Mat44 & mat) const

◆ CallDraw()

void FFLiShaderCallback::CallDraw ( const FFLDrawParam & drawParam) const

◆ CallSetContextState()

void FFLiShaderCallback::CallSetContextState ( ) const

Member Data Documentation

◆ m_pShaderCallback

const FFLShaderCallback* FFLiShaderCallback::m_pShaderCallback
private