#include <FFLiResourceLoader.h>
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| | FFLiResourceLoader (FFLiResourceManager *pResourceManager, FFLiResourceLoaderBuffer *pResLoaderBuffer, FFLResourceType resourceType) |
| | ~FFLiResourceLoader () |
| bool | IsExpand () const |
| FFLiResourceHeader * | Header () const |
| u32 | GetTextureAlignedMaxSize (FFLiTexturePartsType partsType) const |
| u32 | GetShapeAlignedMaxSize (FFLiShapePartsType partsType) const |
| FFLResult | LoadTexture (void *pData, u32 *pSize, FFLiTexturePartsType partsType, u32 index) |
| FFLResult | LoadShape (void *pData, u32 *pSize, FFLiShapePartsType partsType, u32 index) |
| FFLResult | GetPointerTextureByExpandCache (void **ppPtr, u32 *pSize, FFLiTexturePartsType partsType, u32 index) |
◆ FFLiResourceLoader()
◆ ~FFLiResourceLoader()
| FFLiResourceLoader::~FFLiResourceLoader |
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◆ IsExpand()
| bool FFLiResourceLoader::IsExpand |
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const |
◆ Header()
◆ GetTextureAlignedMaxSize()
◆ GetShapeAlignedMaxSize()
◆ LoadTexture()
◆ LoadShape()
◆ GetPointerTextureByExpandCache()
◆ Load()
◆ LoadFromCache()
◆ LoadFromFile()
◆ IsCached()
| bool FFLiResourceLoader::IsCached |
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const |
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private |
◆ GetPointerFromCache()
◆ OpenIfClosed()
| FSStatus FFLiResourceLoader::OpenIfClosed |
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private |
◆ ReadWithPos()
| FSStatus FFLiResourceLoader::ReadWithPos |
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void * | pDst, |
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u32 | pos, |
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u32 | size ) |
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private |
◆ Close()
| FSStatus FFLiResourceLoader::Close |
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private |
◆ m_pResourceManager
◆ m_pBuffer
◆ m_pFsCommand
◆ m_FsFile
◆ m_ResourceType