New Super Mario Bros. U Headers
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Here is a list of all variables with links to the classes they belong to:
- h -
hair_specular :
Mii::Shader::SpecularParam
half_size :
ActorCollisionCheck::CollisionData
,
BgCollision::EllipseInitArg
half_size_x :
ActorBgCollisionPlayerCheck::PcCheckArea
,
ActorCreateInfo
half_size_y :
ActorCreateInfo
half_size_y1 :
ActorBgCollisionPlayerCheck::PcCheckArea
half_size_y2 :
ActorBgCollisionPlayerCheck::PcCheckArea
hang :
PlayerBase::ActionType
has_star :
FieldPlayerData
head_mdl_name :
PlayerObjectResHIO
head_top_offs :
PlayerObjectResHIO
header :
SaveData
height :
CaptureRenderBuffer::TextureInfo
high_score :
SaveData::ChallengeReplay
high_scores :
SaveData::BoostRushData
hip :
PlayerBase::ActionType
hit_angle :
BgCollisionCheckHitResult
,
BgCollisionCheckResultArea
hit_direction_flag :
BgCollisionCheckResultArea
hit_pos :
BgCollisionCheckHitResult
,
BgCollisionCheckResultArea
Generated by
1.14.0