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BgCollisionCheckResultArea Struct Reference

#include <BgCollisionCheckResult.h>

Public Member Functions

 BgCollisionCheckResultArea ()
 BgCollisionCheckResultArea (f32 x, f32 y)

Public Attributes

u8 hit_direction_flag
sead::Vector2f hit_pos
Angle hit_angle
Angle _10
u64 bg_check_data
BgCollisionbg_collision

Constructor & Destructor Documentation

◆ BgCollisionCheckResultArea() [1/2]

BgCollisionCheckResultArea::BgCollisionCheckResultArea ( )
inline

◆ BgCollisionCheckResultArea() [2/2]

BgCollisionCheckResultArea::BgCollisionCheckResultArea ( f32 x,
f32 y )
inline

Member Data Documentation

◆ hit_direction_flag

u8 BgCollisionCheckResultArea::hit_direction_flag

◆ hit_pos

sead::Vector2f BgCollisionCheckResultArea::hit_pos

◆ hit_angle

Angle BgCollisionCheckResultArea::hit_angle

◆ _10

Angle BgCollisionCheckResultArea::_10

◆ bg_check_data

u64 BgCollisionCheckResultArea::bg_check_data

◆ bg_collision

BgCollision* BgCollisionCheckResultArea::bg_collision