New Super Mario Bros. U Headers
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Here is a list of all variables with links to the classes they belong to:
- d -
data :
FlagCtrl::Flag
,
ModelFFL::InitArg< T >
death_counter :
SaveData::LevelStatData
delay :
RailPoint
delay_timer :
BgTexMgr::AnimeParam
depth_shadow_mtx :
RenderObjRenderMgr::ViewInfo
desc :
ModelFFL::InitArg< T >
destination :
NextGoto
diffuse :
Mii::Shader::LightParam
,
Mii::Shader::Material
dir :
ActorCoinMgr::CoinJumpArg
,
Mii::Shader::LightParam
direction :
AreaData
,
EnemyDeathInfo::Arg
distance :
CullViewFrustum::Plane
down :
ActorCreateInfo
,
ActorCullRange
,
ObjBgCollisionCullCheck
draw_reflection :
ModelG3d::DrawInfo
draw_shape :
ModelG3d::DrawInfo
duration :
SwitchFlagMgr::FlagStruct1
dv :
AreaData
Generated by
1.14.0