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ActorCullRange Struct Reference

#include <ActorCullRange.h>

Public Attributes

f32 up
f32 down
f32 left
f32 right

Member Data Documentation

◆ up

f32 ActorCullRange::up

◆ down

f32 ActorCullRange::down

◆ left

f32 ActorCullRange::left

◆ right

f32 ActorCullRange::right