FFL
Loading...
Searching...
No Matches
FFLiShape.h File Reference

Go to the source code of this file.

Functions

bool FFLiCanDrawShape (const FFLDrawParam *pDrawParam)
FFLResult FFLiLoadShape (FFLDrawParam *pDrawParam, FFLBoundingBox *pBoundingBox, FFLiCharModel *pModel, FFLiShapePartsType partsType, u16 index, FFLiResourceLoader *pResLoader, FFLiBufferAllocator *pAllocator)
void FFLiAdjustShape (FFLDrawParam *pDrawParam, FFLBoundingBox *pBoundingBox, f32 scaleX, f32 scaleY, const FFLVec3 *pTranslate, bool flipX, const FFLiCoordinate *pCoordinate, FFLiShapePartsType partsType, bool limitNoseScaleZ)
void FFLiInvalidateShape (FFLDrawParam *pDrawParam)

Function Documentation

◆ FFLiCanDrawShape()

bool FFLiCanDrawShape ( const FFLDrawParam * pDrawParam)

◆ FFLiLoadShape()

FFLResult FFLiLoadShape ( FFLDrawParam * pDrawParam,
FFLBoundingBox * pBoundingBox,
FFLiCharModel * pModel,
FFLiShapePartsType partsType,
u16 index,
FFLiResourceLoader * pResLoader,
FFLiBufferAllocator * pAllocator )

◆ FFLiAdjustShape()

void FFLiAdjustShape ( FFLDrawParam * pDrawParam,
FFLBoundingBox * pBoundingBox,
f32 scaleX,
f32 scaleY,
const FFLVec3 * pTranslate,
bool flipX,
const FFLiCoordinate * pCoordinate,
FFLiShapePartsType partsType,
bool limitNoseScaleZ )

◆ FFLiInvalidateShape()

void FFLiInvalidateShape ( FFLDrawParam * pDrawParam)