4#include <nn/ffl/FFLResult.h>
6#include <nn/ffl/FFLiShapePartsType.h>
FFLiShapePartsType
Definition FFLiShapePartsType.h:7
FFLResult FFLiLoadShape(FFLDrawParam *pDrawParam, FFLBoundingBox *pBoundingBox, FFLiCharModel *pModel, FFLiShapePartsType partsType, u16 index, FFLiResourceLoader *pResLoader, FFLiBufferAllocator *pAllocator)
Definition FFLiShape.cpp:55
void FFLiAdjustShape(FFLDrawParam *pDrawParam, FFLBoundingBox *pBoundingBox, f32 scaleX, f32 scaleY, const FFLVec3 *pTranslate, bool flipX, const FFLiCoordinate *pCoordinate, FFLiShapePartsType partsType, bool limitNoseScaleZ)
Definition FFLiShape.cpp:118
bool FFLiCanDrawShape(const FFLDrawParam *pDrawParam)
Definition FFLiShape.cpp:50
void FFLiInvalidateShape(FFLDrawParam *pDrawParam)
Definition FFLiShape.cpp:176
Definition FFLiBufferAllocator.h:16
Definition FFLiCoordinate.h:12
Definition FFLiResourceLoader.h:18
Definition FFLBoundingBox.h:11
Definition FFLDrawParam.h:57
Definition FFLiCharModel.h:21