#include <FFLiCoordinate.h>
◆ FFLiCoordinate()
| FFLiCoordinate::FFLiCoordinate |
( |
| ) |
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◆ ~FFLiCoordinate()
| FFLiCoordinate::~FFLiCoordinate |
( |
| ) |
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◆ Transform() [1/2]
| void FFLiCoordinate::Transform |
( |
FFLVec3 * | pVec | ) |
const |
◆ Transform() [2/2]
| void FFLiCoordinate::Transform |
( |
FFLVec4 * | pVec | ) |
const |
◆ FlipValue() [1/4]
| f32 FFLiCoordinate::FlipValue |
( |
FFLVec3 * | pVec, |
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f32 | value ) |
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static |
◆ FlipValue() [2/4]
| f32 FFLiCoordinate::FlipValue |
( |
FFLVec4 * | pVec, |
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f32 | value ) |
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static |
◆ TransformWithoutScale() [1/4]
| void FFLiCoordinate::TransformWithoutScale |
( |
FFLVec3 * | pVec | ) |
const |
◆ TransformWithoutScale() [2/4]
| void FFLiCoordinate::TransformWithoutScale |
( |
FFLVec4 * | pVec | ) |
const |
◆ TransformWithoutScale() [3/4]
◆ TransformWithoutScale() [4/4]
◆ FlipValue() [3/4]
◆ FlipValue() [4/4]
◆ IsDefault()
| bool FFLiCoordinate::IsDefault |
( |
| ) |
const |
◆ TransformCommon()
template<typename T, typename ValueT>
| void FFLiCoordinate::TransformCommon |
( |
T * | pVec | ) |
const |
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inlineprivate |
◆ m_SwizzleY
| u8 FFLiCoordinate::m_SwizzleY |
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private |
◆ m_SwizzleZ
| u8 FFLiCoordinate::m_SwizzleZ |
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private |
◆ m_SwizzleX
| u8 FFLiCoordinate::m_SwizzleX |
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private |
◆ m_FlipY
| bool FFLiCoordinate::m_FlipY |
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private |
◆ m_FlipZ
| bool FFLiCoordinate::m_FlipZ |
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private |
◆ m_FlipX
| bool FFLiCoordinate::m_FlipX |
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private |
◆ m_Scale
| f32 FFLiCoordinate::m_Scale |
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private |