#include <g3d_ResSceneAnim.h>
Inherited by nw::g3d::res::ResSceneAnim [private].
◆ blockHeader
◆ ofsName
| BinString nw::g3d::res::ResSceneAnimData::ofsName |
◆ ofsPath
| BinString nw::g3d::res::ResSceneAnimData::ofsPath |
◆ numUserData
| u16 nw::g3d::res::ResSceneAnimData::numUserData |
◆ numCameraAnim
| u8 nw::g3d::res::ResSceneAnimData::numCameraAnim |
◆ reserved
| u8 nw::g3d::res::ResSceneAnimData::reserved |
◆ numLightAnim
| u16 nw::g3d::res::ResSceneAnimData::numLightAnim |
◆ numFogAnim
| u16 nw::g3d::res::ResSceneAnimData::numFogAnim |
◆ ofsCameraAnimDic
| Offset nw::g3d::res::ResSceneAnimData::ofsCameraAnimDic |
◆ ofsLightAnimDic
| Offset nw::g3d::res::ResSceneAnimData::ofsLightAnimDic |
◆ ofsFogAnimDic
| Offset nw::g3d::res::ResSceneAnimData::ofsFogAnimDic |
◆ ofsUserDataDic
| Offset nw::g3d::res::ResSceneAnimData::ofsUserDataDic |