#include <g3d_ResCommon.h>
◆ operator s32()
| nw::g3d::res::Offset::operator s32 |
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const |
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inline |
◆ operator=()
| Offset & nw::g3d::res::Offset::operator= |
( |
s32 | ofs | ) |
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inline |
◆ set_ptr()
| void nw::g3d::res::Offset::set_ptr |
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const void * | ptr | ) |
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inline |
◆ to_ptr() [1/4]
| void * nw::g3d::res::Offset::to_ptr |
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| ) |
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inline |
◆ to_ptr() [2/4]
| const void * nw::g3d::res::Offset::to_ptr |
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const |
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inline |
◆ to_ptr() [3/4]
template<typename T>
| T * nw::g3d::res::Offset::to_ptr |
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| ) |
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inline |
◆ to_ptr() [4/4]
template<typename T>
| const T * nw::g3d::res::Offset::to_ptr |
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| ) |
const |
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inline |
◆ to_table_ptr() [1/2]
| Offset * nw::g3d::res::Offset::to_table_ptr |
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| ) |
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inline |
◆ to_table_ptr() [2/2]
| const Offset * nw::g3d::res::Offset::to_table_ptr |
( |
| ) |
const |
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inline |
◆ offset
| s32 nw::g3d::res::Offset::offset |
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private |