#include <g3d_ResSceneAnim.h>
Inherits nw::g3d::res::ResSceneAnimData.
Public Types | |
| enum | Signature { SIGNATURE = NW_G3D_MAKE_U8X4_AS_U32('F', 'S', 'C', 'N') } |
Public Member Functions | |
| void | Release () |
| void | Reset () |
Private Member Functions | |
| NW_G3D_RES_COMMON (ResSceneAnim) | |
Additional Inherited Members | |
| Private Attributes inherited from nw::g3d::res::ResSceneAnimData | |
| BinaryBlockHeader | blockHeader |
| BinString | ofsName |
| BinString | ofsPath |
| u16 | numUserData |
| u8 | numCameraAnim |
| u8 | reserved |
| u16 | numLightAnim |
| u16 | numFogAnim |
| Offset | ofsCameraAnimDic |
| Offset | ofsLightAnimDic |
| Offset | ofsFogAnimDic |
| Offset | ofsUserDataDic |
|
private |
| void nw::g3d::res::ResSceneAnim::Release | ( | ) |
| void nw::g3d::res::ResSceneAnim::Reset | ( | ) |