1#ifndef NW_G3D_RES_RESSHADERPARAMANIM_H_
2#define NW_G3D_RES_RESSHADERPARAMANIM_H_
4#include <nw/g3d/g3d_config.h>
5#include <nw/g3d/res/g3d_ResCommon.h>
6#include <nw/g3d/res/g3d_ResDictionary.h>
7#include <nw/g3d/res/g3d_ResAnimCurve.h>
8#include <nw/g3d/res/g3d_ResModel.h>
9#include <nw/g3d/res/g3d_Binding.h>
11namespace nw {
namespace g3d {
namespace res {
48 void Eval(
void* pResult,
float frame,
const u16* pSubBindIndex)
const
50 EvalImpl<
false>(pResult, frame, pSubBindIndex, NULL);
53 void Eval(
void* pResult,
float frame,
const u16* pSubBindIndex,
56 EvalImpl<
true>(pResult, frame, pSubBindIndex, pFrameCache);
65 template <
bool useContext>
66 void EvalImpl(
void* pResult,
float frame,
const u16* pSubBindIndex,
Definition g3d_ResCommon.h:93
Definition g3d_Binding.h:16
Definition g3d_ResCommon.h:62
Definition g3d_ResMaterial.h:375
Definition g3d_ResModel.h:38
Definition g3d_ResShaderParamAnim.h:92
int GetParamAnimCount() const
Definition g3d_ResShaderParamAnim.h:118
size_t GetBakedSize() const
Definition g3d_ResShaderParamAnim.h:122
int GetCurveCount() const
Definition g3d_ResShaderParamAnim.h:120
bool IsLooped() const
Definition g3d_ResShaderParamAnim.h:112
Flag
Definition g3d_ResShaderParamAnim.h:99
@ PLAYPOLICY_LOOP
Definition g3d_ResShaderParamAnim.h:101
@ CURVE_BAKED
Definition g3d_ResShaderParamAnim.h:100
Signature
Definition g3d_ResShaderParamAnim.h:96
@ SIGNATURE
Definition g3d_ResShaderParamAnim.h:96
bool IsCurveBaked() const
Definition g3d_ResShaderParamAnim.h:114
int GetFrameCount() const
Definition g3d_ResShaderParamAnim.h:116
bool BakeCurve(void *pBuffer, size_t bufferSize)
BindResult PreBind(const ResModel *pModel)
Definition g3d_ResShaderParamAnim.h:30
void Eval(void *pResult, float frame, const u16 *pSubBindIndex, AnimFrameCache *pFrameCache) const
Definition g3d_ResShaderParamAnim.h:53
void Eval(void *pResult, float frame, const u16 *pSubBindIndex) const
Definition g3d_ResShaderParamAnim.h:48
void EvalImpl(void *pResult, float frame, const u16 *pSubBindIndex, AnimFrameCache *pFrameCache) const
Definition g3d_ResShaderParamAnim.cpp:7
void PreBind(const ResMaterial *target)
int GetParamAnimCount() const
Definition g3d_ResShaderParamAnim.h:59
#define NW_G3D_RES_COMMON(class_name)
Definition g3d_ResCommon.h:30
#define NW_G3D_RES_FIELD_CLASS_ARRAY_DECL(type, name)
Definition g3d_ResDefs.h:92
#define NW_G3D_RES_FIELD_CLASS_DECL(type, name)
Definition g3d_ResDefs.h:124
#define NW_G3D_RES_FIELD_STRING_DECL(name)
Definition g3d_ResDefs.h:137
#define NW_G3D_RES_FIELD_DIC_DECL(type, name)
Definition g3d_ResDefs.h:51
u32 bit32
Definition g3d_defs.h:131
#define NW_G3D_MAKE_U8X4_AS_U32(a, b, c, d)
Definition g3d_defs.h:90
Definition g3d_defs.h:122
Definition g3d_GfxManage.cpp:10
Definition g3d_ResAnimCurve.h:13
@ PLAYPOLICY_LOOP
Definition g3d_ResAnimCurve.h:18
@ CURVE_BAKED
Definition g3d_ResAnimCurve.h:16
Definition g3d_ResAnimCurve.h:25
Definition g3d_ResShaderParamAnim.h:71
Offset ofsMatAnimArray
Definition g3d_ResShaderParamAnim.h:87
bit32 flag
Definition g3d_ResShaderParamAnim.h:76
BinString ofsPath
Definition g3d_ResShaderParamAnim.h:74
u16 numMatAnim
Definition g3d_ResShaderParamAnim.h:78
s32 numParamAnim
Definition g3d_ResShaderParamAnim.h:79
Offset ofsUserDataDic
Definition g3d_ResShaderParamAnim.h:88
u32 bakedSize
Definition g3d_ResShaderParamAnim.h:81
Offset ofsBindIndexArray
Definition g3d_ResShaderParamAnim.h:86
s16 numFrame
Definition g3d_ResShaderParamAnim.h:77
BinaryBlockHeader blockHeader
Definition g3d_ResShaderParamAnim.h:72
u16 numUserData
Definition g3d_ResShaderParamAnim.h:82
u16 reserved
Definition g3d_ResShaderParamAnim.h:83
BinString ofsName
Definition g3d_ResShaderParamAnim.h:73
s32 numCurve
Definition g3d_ResShaderParamAnim.h:80
Offset ofsBindModel
Definition g3d_ResShaderParamAnim.h:85
Definition g3d_ResShaderParamAnim.h:14
Offset ofsCurveArray
Definition g3d_ResShaderParamAnim.h:25
Offset ofsConstantArray
Definition g3d_ResShaderParamAnim.h:26
BinString ofsName
Definition g3d_ResShaderParamAnim.h:22
s32 beginCurve
Definition g3d_ResShaderParamAnim.h:19
u16 numConstant
Definition g3d_ResShaderParamAnim.h:17
Offset ofsParamAnimInfoArray
Definition g3d_ResShaderParamAnim.h:24
s32 beginParamAnim
Definition g3d_ResShaderParamAnim.h:20
u16 numCurve
Definition g3d_ResShaderParamAnim.h:16
u16 reserved
Definition g3d_ResShaderParamAnim.h:18
u16 numAnimParam
Definition g3d_ResShaderParamAnim.h:15
Definition g3d_ResShaderParamAnim.h:35
u16 subbindIndex
Definition g3d_ResShaderParamAnim.h:41
u16 numConstant
Definition g3d_ResShaderParamAnim.h:40
BinString ofsName
Definition g3d_ResShaderParamAnim.h:43
u16 numIntCurve
Definition g3d_ResShaderParamAnim.h:38
u16 beginCurve
Definition g3d_ResShaderParamAnim.h:36
u16 numFloatCurve
Definition g3d_ResShaderParamAnim.h:37
u16 beginConstant
Definition g3d_ResShaderParamAnim.h:39