#include <g3d_ResShaderParamAnim.h>
◆ beginCurve
| u16 nw::g3d::res::ResShaderParamMatAnim::ParamAnimInfo::beginCurve |
◆ numFloatCurve
| u16 nw::g3d::res::ResShaderParamMatAnim::ParamAnimInfo::numFloatCurve |
◆ numIntCurve
| u16 nw::g3d::res::ResShaderParamMatAnim::ParamAnimInfo::numIntCurve |
◆ beginConstant
| u16 nw::g3d::res::ResShaderParamMatAnim::ParamAnimInfo::beginConstant |
◆ numConstant
| u16 nw::g3d::res::ResShaderParamMatAnim::ParamAnimInfo::numConstant |
◆ subbindIndex
| u16 nw::g3d::res::ResShaderParamMatAnim::ParamAnimInfo::subbindIndex |
◆ ofsName
| BinString nw::g3d::res::ResShaderParamMatAnim::ParamAnimInfo::ofsName |