#include <g3d_ResModel.h>
Inherits nw::g3d::res::ResModelData.
◆ Signature
◆ NW_G3D_RES_COMMON()
| nw::g3d::res::ResModel::NW_G3D_RES_COMMON |
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ResModel | | ) |
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private |
◆ Setup()
| void nw::g3d::res::ResModel::Setup |
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| ) |
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◆ Cleanup()
| void nw::g3d::res::ResModel::Cleanup |
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| ) |
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◆ Reset()
| void nw::g3d::res::ResModel::Reset |
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| ) |
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◆ Bind() [1/2]
◆ Bind() [2/2]
◆ ForceBind()
| bool nw::g3d::res::ResModel::ForceBind |
( |
const ResTexture * | pTexture, |
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const char * | name ) |
◆ Release()
| void nw::g3d::res::ResModel::Release |
( |
| ) |
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◆ SetUserPtr()
| void nw::g3d::res::ResModel::SetUserPtr |
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void * | pUserPtr | ) |
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inline |
◆ GetUserPtr() [1/4]
| void * nw::g3d::res::ResModel::GetUserPtr |
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inline |
◆ GetUserPtr() [2/4]
| const void * nw::g3d::res::ResModel::GetUserPtr |
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const |
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inline |
◆ GetUserPtr() [3/4]
template<typename T>
| T * nw::g3d::res::ResModel::GetUserPtr |
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| ) |
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inline |
◆ GetUserPtr() [4/4]
template<typename T>
| const T * nw::g3d::res::ResModel::GetUserPtr |
( |
| ) |
const |
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inline |