#include <g3d_ResVisibilityAnim.h>
Inherits nw::g3d::res::ResVisibilityAnimData.
◆ Signature
◆ Flag
| Enumerator |
|---|
| CURVE_BAKED | |
| PLAYPOLICY_LOOP | |
| TYPE_SHIFT | |
| BONE_VISIBILITY | |
| MAT_VISIBILITY | |
| TYPE_MASK | |
◆ NW_G3D_RES_COMMON()
◆ PreBind()
◆ BakeCurve()
| bool nw::g3d::res::ResVisibilityAnim::BakeCurve |
( |
void * | pBuffer, |
|
|
size_t | bufferSize ) |
◆ ResetCurve()
| void * nw::g3d::res::ResVisibilityAnim::ResetCurve |
( |
| ) |
|
◆ Reset()
| void nw::g3d::res::ResVisibilityAnim::Reset |
( |
| ) |
|
◆ GetVisibilityType()
| int nw::g3d::res::ResVisibilityAnim::GetVisibilityType |
( |
| ) |
const |
|
inline |
◆ IsLooped()
| bool nw::g3d::res::ResVisibilityAnim::IsLooped |
( |
| ) |
const |
|
inline |
◆ IsCurveBaked()
| bool nw::g3d::res::ResVisibilityAnim::IsCurveBaked |
( |
| ) |
const |
|
inline |
◆ GetAnimCount()
| int nw::g3d::res::ResVisibilityAnim::GetAnimCount |
( |
| ) |
const |
|
inline |
◆ GetFrameCount()
| int nw::g3d::res::ResVisibilityAnim::GetFrameCount |
( |
| ) |
const |
|
inline |
◆ GetBakedSize()
| size_t nw::g3d::res::ResVisibilityAnim::GetBakedSize |
( |
| ) |
const |
|
inline |