FFL
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FFLiShape.cpp File Reference

Classes

union  F32BitCast

Functions

 NN_STATIC_ASSERT (sizeof(F32BitCast)==4)
static bool IsNaN (f32 value)
bool FFLiCanDrawShape (const FFLDrawParam *pDrawParam)
FFLResult FFLiLoadShape (FFLDrawParam *pDrawParam, FFLBoundingBox *pBoundingBox, FFLiCharModel *pModel, FFLiShapePartsType partsType, u16 index, FFLiResourceLoader *pResLoader, FFLiBufferAllocator *pAllocator)
void FFLiAdjustShape (FFLDrawParam *pDrawParam, FFLBoundingBox *pBoundingBox, f32 scaleX, f32 scaleY, const FFLVec3 *pTranslate, bool flipX, const FFLiCoordinate *pCoordinate, FFLiShapePartsType partsType, bool limitNoseScaleZ)
void FFLiInvalidateShape (FFLDrawParam *pDrawParam)

Function Documentation

◆ NN_STATIC_ASSERT()

NN_STATIC_ASSERT ( sizeof(F32BitCast) = =4)

◆ IsNaN()

bool IsNaN ( f32 value)
static

◆ FFLiCanDrawShape()

bool FFLiCanDrawShape ( const FFLDrawParam * pDrawParam)

◆ FFLiLoadShape()

FFLResult FFLiLoadShape ( FFLDrawParam * pDrawParam,
FFLBoundingBox * pBoundingBox,
FFLiCharModel * pModel,
FFLiShapePartsType partsType,
u16 index,
FFLiResourceLoader * pResLoader,
FFLiBufferAllocator * pAllocator )

◆ FFLiAdjustShape()

void FFLiAdjustShape ( FFLDrawParam * pDrawParam,
FFLBoundingBox * pBoundingBox,
f32 scaleX,
f32 scaleY,
const FFLVec3 * pTranslate,
bool flipX,
const FFLiCoordinate * pCoordinate,
FFLiShapePartsType partsType,
bool limitNoseScaleZ )

◆ FFLiInvalidateShape()

void FFLiInvalidateShape ( FFLDrawParam * pDrawParam)