3#include <common/aglResBinaryShaderProgram.h>
4#include <common/aglResShaderBinary.h>
5#include <common/aglResShaderProgram.h>
6#include <common/aglResShaderSource.h>
46 const DataType*
const data = ptr();
47 return (
const char*)(data + 1);
52 const DataType*
const data = ptr();
53 return (
const ResShaderProgramArrayData*)((uintptr_t)(data + 1) + data->mNameLen);
58 return getResShaderProgramArray().getNum();
64 return (
const ResShaderSourceArrayData*)((uintptr_t)data + data->mSize);
69 return getResShaderSourceArray().getNum();
112 const DataType*
const data = ptr();
113 return (
const char*)(data + 1);
118 const DataType*
const data = ptr();
119 return (
const ResShaderBinaryArrayData*)((uintptr_t)(data + 1) + data->mNameLen);
124 return getResShaderBinaryArray().getNum();
130 return (
const ResBinaryShaderProgramArrayData*)((uintptr_t)data + data->mSize);
135 return getResBinaryShaderProgramArray().getNum();
138 bool setUp(
bool le_resolve_pointers);
#define AGL_RES_COMMON(class_name)
Definition aglResCommon.h:76
#define AGL_RES_FILE_HEADER()
Definition aglResCommon.h:88
Definition aglResShaderArchive.h:105
ResBinaryShaderProgramArray getResBinaryShaderProgramArray() const
Definition aglResShaderArchive.h:127
bool setUp(bool le_resolve_pointers)
Definition aglResShaderArchive.cpp:320
s32 getResShaderBinaryNum() const
Definition aglResShaderArchive.h:122
const char * getName() const
Definition aglResShaderArchive.h:110
s32 getResBinaryShaderProgramNum() const
Definition aglResShaderArchive.h:133
ResShaderBinaryArray getResShaderBinaryArray() const
Definition aglResShaderArchive.h:116
Definition aglResCommon.h:12
Definition aglResShaderArchive.h:39
ResShaderSourceArray getResShaderSourceArray() const
Definition aglResShaderArchive.h:61
const char * getName() const
Definition aglResShaderArchive.h:44
s32 getResShaderSourceNum() const
Definition aglResShaderArchive.h:67
s32 getResShaderProgramNum() const
Definition aglResShaderArchive.h:56
ResShaderProgramArray getResShaderProgramArray() const
Definition aglResShaderArchive.h:50
bool setUp()
Definition aglResShaderArchive.cpp:280
Definition aglDisplayList.cpp:5
ResArray< ResShaderProgram > ResShaderProgramArray
Definition aglResShaderProgram.h:40
ResArray< ResShaderBinary > ResShaderBinaryArray
Definition aglResShaderBinary.h:37
ResShaderProgramArray::DataType ResShaderProgramArrayData
Definition aglResShaderProgram.h:42
ResArray< ResBinaryShaderProgram > ResBinaryShaderProgramArray
Definition aglResBinaryShaderProgram.h:43
ResShaderBinaryArray::DataType ResShaderBinaryArrayData
Definition aglResShaderBinary.h:39
ResArray< ResShaderSource > ResShaderSourceArray
Definition aglResShaderSource.h:36
Definition aglResShaderArchive.h:76
u32 mNameLen
Definition aglResShaderArchive.h:86
u32 mEndian
Definition aglResShaderArchive.h:84
static const char * getExtension()
Definition aglResShaderArchive.cpp:383
static const u32 cSignature
Definition aglResShaderArchive.h:96
u32 mVersion
Definition aglResShaderArchive.h:82
u32 mFileSize
Definition aglResShaderArchive.h:83
static u32 getSignature()
static const u32 cVersion
Definition aglResShaderArchive.h:95
u32 mSigWord
Definition aglResShaderArchive.h:80
char mSignature[4]
Definition aglResShaderArchive.h:79
static const u32 cEndianCheckBit
Definition aglResShaderArchive.h:97
u32 mResolved
Definition aglResShaderArchive.h:85
Definition aglResShaderArchive.h:11
u32 mVersion
Definition aglResShaderArchive.h:17
u32 mFileSize
Definition aglResShaderArchive.h:18
u32 mNameLen
Definition aglResShaderArchive.h:20
static u32 getSignature()
static const u32 cEndianCheckBit
Definition aglResShaderArchive.h:31
u32 mSigWord
Definition aglResShaderArchive.h:15
u32 mEndian
Definition aglResShaderArchive.h:19
char mSignature[4]
Definition aglResShaderArchive.h:14
static const u32 cSignature
Definition aglResShaderArchive.h:30
static const char * getExtension()
Definition aglResShaderArchive.cpp:378
static const u32 cVersion
Definition aglResShaderArchive.h:29