#include <ModelShaderArchive.h>
Public Attributes | |
| agl::ShaderProgramArchive * | obj |
| const agl::ResBinaryShaderArchiveData * | res_binary_archive |
| const agl::ResShaderArchiveData * | res_archive |
| bool | initialized |
| agl::ShaderProgramArchive* ModelShaderArchive::obj |
| const agl::ResBinaryShaderArchiveData* ModelShaderArchive::res_binary_archive |
| const agl::ResShaderArchiveData* ModelShaderArchive::res_archive |
| bool ModelShaderArchive::initialized |