New Super Mario Bros. U Headers
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Here is a list of all variables with links to the classes they belong to:
- v -
value :
FlagCtrl::Flag
vec0 :
PtclUserShaderCallback::AreaLoopShaderVtxUniform
vec1 :
PtclUserShaderCallback::AreaLoopShaderVtxUniform
vec2 :
PtclUserShaderCallback::AreaLoopShaderVtxUniform
vec3 :
PtclUserShaderCallback::AreaLoopShaderVtxUniform
vec4 :
PtclUserShaderCallback::AreaLoopShaderVtxUniform
version_major :
SaveData::Header
version_minor :
SaveData::Header
version_patch :
SaveData::Header
vertex_color :
Mii::IconFacelineObj::Vertex
view_index :
ModelG3d::DrawInfo
view_mtx :
ModelG3d::DrawInfo
,
RenderObjRenderMgr::ViewInfo
vine :
PlayerBase::ActionType
volume :
Snd2DCalc::Param
vs_damage :
ActorCollisionCheck::CollisionData
vs_kind :
ActorCollisionCheck::CollisionData
vtx_buffer :
ModelG3d::Shape
Generated by
1.14.0