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BgRenderer Class Reference

#include <BgRenderer.h>

Public Member Functions

 BgRenderer ()
 ~BgRenderer ()
void drawActorBgUnit (LayerID layer, UnitID unit, const sead::Vector3f &pos, const Angle3 &rot, const sead::Vector3f &scale)

Static Public Member Functions

static void initializeShader (agl::ShaderProgramArchive *archive, sead::Heap *heap)

Constructor & Destructor Documentation

◆ BgRenderer()

BgRenderer::BgRenderer ( )

◆ ~BgRenderer()

BgRenderer::~BgRenderer ( )

Member Function Documentation

◆ initializeShader()

void BgRenderer::initializeShader ( agl::ShaderProgramArchive * archive,
sead::Heap * heap )
static

◆ drawActorBgUnit()

void BgRenderer::drawActorBgUnit ( LayerID layer,
UnitID unit,
const sead::Vector3f & pos,
const Angle3 & rot,
const sead::Vector3f & scale )