#include <BgRenderer.h>
Public Member Functions | |
| BgRenderer () | |
| ~BgRenderer () | |
| void | drawActorBgUnit (LayerID layer, UnitID unit, const sead::Vector3f &pos, const Angle3 &rot, const sead::Vector3f &scale) |
Static Public Member Functions | |
| static void | initializeShader (agl::ShaderProgramArchive *archive, sead::Heap *heap) |
| BgRenderer::BgRenderer | ( | ) |
| BgRenderer::~BgRenderer | ( | ) |
|
static |
| void BgRenderer::drawActorBgUnit | ( | LayerID | layer, |
| UnitID | unit, | ||
| const sead::Vector3f & | pos, | ||
| const Angle3 & | rot, | ||
| const sead::Vector3f & | scale ) |