#include <snd_FrameHeap.h>
◆ Section()
| nw::snd::internal::FrameHeap::Section::Section |
( |
| ) |
|
◆ ~Section()
| nw::snd::internal::FrameHeap::Section::~Section |
( |
| ) |
|
◆ AppendBlock()
| void nw::snd::internal::FrameHeap::Section::AppendBlock |
( |
Block * | block | ) |
|
◆ GetBlockList() [1/2]
| const BlockList & nw::snd::internal::FrameHeap::Section::GetBlockList |
( |
| ) |
const |
|
inline |
◆ GetBlockList() [2/2]
| BlockList & nw::snd::internal::FrameHeap::Section::GetBlockList |
( |
| ) |
|
|
inline |
◆ GetAddr()
| void * nw::snd::internal::FrameHeap::Section::GetAddr |
( |
| ) |
|
|
inline |
◆ SetUseCallback()
| void nw::snd::internal::FrameHeap::Section::SetUseCallback |
( |
bool | use | ) |
|
|
inline |
◆ Dump()
| void nw::snd::internal::FrameHeap::Section::Dump |
( |
nw::snd::SoundDataManager & | mgr, |
|
|
nw::snd::SoundArchive & | arc ) const |
◆ m_Link
◆ m_BlockList
| BlockList nw::snd::internal::FrameHeap::Section::m_BlockList |
|
private |
◆ m_UseCallback
| bool nw::snd::internal::FrameHeap::Section::m_UseCallback |
|
private |