#include <snd_FrameHeap.h>
◆ Block()
| nw::snd::internal::FrameHeap::Block::Block |
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void * | buffer, |
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u32 | size, |
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DisposeCallback | callback, |
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void * | callbackArg ) |
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inline |
◆ ~Block()
| nw::snd::internal::FrameHeap::Block::~Block |
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inline |
◆ GetBufferAddr() [1/2]
| void * nw::snd::internal::FrameHeap::Block::GetBufferAddr |
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inline |
◆ GetBufferAddr() [2/2]
| const void * nw::snd::internal::FrameHeap::Block::GetBufferAddr |
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const |
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inline |
◆ GetBufferSize()
| u32 nw::snd::internal::FrameHeap::Block::GetBufferSize |
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const |
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inline |
◆ GetDisposeCallback()
| DisposeCallback nw::snd::internal::FrameHeap::Block::GetDisposeCallback |
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const |
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inline |
◆ GetDisposeCallbackArg()
| const void * nw::snd::internal::FrameHeap::Block::GetDisposeCallbackArg |
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const |
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inline |
◆ m_Link
◆ m_pBuffer
| void* nw::snd::internal::FrameHeap::Block::m_pBuffer |
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private |
◆ m_Size
| u32 nw::snd::internal::FrameHeap::Block::m_Size |
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private |
◆ m_Callback
◆ m_pCallbackArg
| void* nw::snd::internal::FrameHeap::Block::m_pCallbackArg |
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private |