#include <g3d_ResShape.h>
Inherited by nw::g3d::res::ResShape [private].
◆ blockHeader
◆ ofsName
| BinString nw::g3d::res::ResShapeData::ofsName |
◆ flag
| bit32 nw::g3d::res::ResShapeData::flag |
◆ index
| u16 nw::g3d::res::ResShapeData::index |
◆ materialIndex
| u16 nw::g3d::res::ResShapeData::materialIndex |
◆ boneIndex
| u16 nw::g3d::res::ResShapeData::boneIndex |
◆ vertexIndex
| u16 nw::g3d::res::ResShapeData::vertexIndex |
◆ numSkinBoneIndex
| u16 nw::g3d::res::ResShapeData::numSkinBoneIndex |
◆ vtxSkinCount
| u8 nw::g3d::res::ResShapeData::vtxSkinCount |
◆ numMesh
| u8 nw::g3d::res::ResShapeData::numMesh |
◆ numKeyShape
| u8 nw::g3d::res::ResShapeData::numKeyShape |
◆ numTargetAttrib
| u8 nw::g3d::res::ResShapeData::numTargetAttrib |
◆ numBoundingNode
| u16 nw::g3d::res::ResShapeData::numBoundingNode |
◆ radius
| f32 nw::g3d::res::ResShapeData::radius |
◆ ofsVertex
| Offset nw::g3d::res::ResShapeData::ofsVertex |
◆ ofsMeshArray
| Offset nw::g3d::res::ResShapeData::ofsMeshArray |
◆ ofsSkinBoneIndexArray
| Offset nw::g3d::res::ResShapeData::ofsSkinBoneIndexArray |
◆ ofsKeyShapeDic
| Offset nw::g3d::res::ResShapeData::ofsKeyShapeDic |
◆ ofsBoundingNodeArray
| Offset nw::g3d::res::ResShapeData::ofsBoundingNodeArray |
◆ ofsSubBoundingArray
| Offset nw::g3d::res::ResShapeData::ofsSubBoundingArray |
◆ ofsSubMeshIndexArray
| Offset nw::g3d::res::ResShapeData::ofsSubMeshIndexArray |
◆ pUserPtr
| BinPtr nw::g3d::res::ResShapeData::pUserPtr |